Missing Time

Missing Time

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Full Game Walkthrough
由 Fluttering Abyss 制作
Detailed guide that includes all character points, flags, and CG unlocks.
https://drive.google.com/file/d/1dzVss7JomNDzdBbytAKXzdqCw7cz-8he/view?usp=sharing
   
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Chiharu's Route
Chapter 1
  • Game start: +3
  • Ember offers you lunch - Decline: +1
  • Chiharu's lunch scene - Lucky you!: +1
  • First club meeting - investigate with Chiharu: +1
  • Chiharu's investigation - if you visit the shrine, don’t ask about the Legend: +1
  • Second club meeting - “There’s no use getting riled up.”: +1
  • To save Chiharu, set the game to Skip mode after Emiri suggests she might be the first case of the year.

Chapter 2
  • Don't tell anyone about Chiharu's incident (locked in the storage room): -1 each time you tell.
  • Bully scene - Interfere (Do Nothing: -1)
  • You must reach the Mall Shopping scene to enter her route.
  • As long as you have the most points with Chiharu out of any girl, you will enter her route.

Chapter 3
There are two ways to lock to her bad end:
  • If you received the phone call scene at night and didn't pick up.
  • Chose Go for it when Shizuyo seduces you.
Good end: open Emiri's Door in the climax.
Ember's Route
Chapter 1
  • When Chiharu asks you to join a club, Accept: +1
  • Accept Ember's lunch: +1
  • Rooftop lunch - “Wow! This is so good!”: +1
  • First club meeting - investigate with Ember: +1
  • Ember's park scene - Wait for the first choice: +1
  • Second club meeting - “Is there anything previous members found?”: +1
  • After school scene - Stay with Ember: +1
  • Save Chiharu

Chapter 2
  • Second club meeting - Side with Ember: +1
  • If you investigate the town - don't pick “That’s some serious accusation.”: -1
  • If you find Ember in the alleyway and take her to the hospital, a timer runs in the background and you must skip the game to avoid lockout of the surviving choices. If this is your second attempt, save the game as soon as you arrive outside the hospital and reload it instead.: +2
  • Requires 4 points with Ember to enter her route, go to her house.
  • Agree with her to go to the graveyard. This option requires 8+ points, otherwise you can only pick choices that lead to her bad end.

Chapter 3
Bad End: refuse to go to the graveyard. There are other ways to reach her bad end, but the outcome is the same.
Good End: go to the graveyard. You can't mess it up after this point.
Emiri's Route
Chapter 1
  • First club meeting - investigate with Emiri: +1
  • Emiri library - wait for the timer to expire: +1
  • Emiri library - “I believe you.”: +1
  • Second club meeting - “Previous members were sure about supernatural ties.”: +1
  • Save Chiharu

Chapter 2
  • Convince her to eat cupcakes: +1
  • Student death - Listen to Emiri and agree to come back tonight to investigate further: +1
  • Second club meeting - Side with Emiri: +1
  • Emiri's hospital scene - don't pick “Why are most of the cases near the shrine?”: -1
  • Emiri's hospital scene - tell her about Chiharu's incident: +1
  • Choose to go to the Shrine, don't pick Ask about the curse: -1
  • Helping Emiri set up seals around the school: +2 for entering scene

Chapter 3
Good end: At the cafe, choose to Comfort Emiri (requires 8+ points).
Bad end: At the cafe, choose to talk about Shizuyo.
Shizuyo's Route
Keep track of your choices, to reach her good end you must have exactly 4-6 points with Shizuyo, interfered when Chiharu was bullied, and told no one about Chiharu's incident.

Chapter 1
  • Recruit Shizuyo and Emiri on the first day: +1
  • First club meeting - investigate with Shizuyo: +1
  • Breaking into the school - when she asks if you have a girlfriend, say you don't: +1
  • Going home at night - throw something at the man (this is a hidden timed choice).
  • Second club meeting - “Whoever did this didn’t want anyone to find out.”: +1
  • Storage room - Lick it: +1
  • After school scene - Go Home: +1
  • Save Chiharu

Chapter 2
  • Bully scene - Interfere.
  • You must reach the Mall Shopping scene to enter her route: +1
  • Bookstore - Humor her: +1
  • Mall - don't ask about Emiri: -1
If you did everything right, she would've given you the USB in the mall scene. Look through it at home. She will come over. If you meet the criteria for good end, you will unlock a CG of her sitting on your bed. Pick “Is it dangerous?”
You must answer 3/4 of these correctly:
  • “I’m being cautious.”
  • “Two years or twenty two years, it doesn’t matter!”
  • “I don’t give two ♥♥♥♥♥ about what Ember thinks!”
  • “Is the club really worth risking your life over?”

Chapter 3
Good end: Amusement park scene.
Bad end: Entered Shizuyo's route but failed to meet the requirements for Good End.
Secret Route
You must have unlocked everyone's good end. The title music will change.
The game starts with a dream instead of the usual chapter 1.

Play through the rest as normal until the Sunday with all 4 choices appearing on screen - Stay at home and turn off your phone: enter Secret Route.
  • Ghost attack on the school: leave when you eavesdrop on Shizuyo and Ember.
  • Vacation on the island: open Chiharu's Door in the climax.
Sumire's Route
Chapter 1
Don't join the occult club
  • “L-Let’s try this one out, y-yeah? Ma-maybe we’ll end up liking it?” - Decline
  • “We-well … if it’s not too much, I can always make you lunch for a while … If you do-don’t mind, that is …” - Decline: +1
  • “Sumire really is something!” - "It was a random choice." +1
  • Hobbyist articles: +1
  • My eyes dart to my phone. Maybe it’s time to admit defeat and ask for some help. - Call Sumire: +1
  • “Let’s see.” - Read from Sumire’s phone +1

Chapter 2
  • “Maybe a walk will clear my head.” - Stay inside +1

Picking Official Articles (instead of Hobbyist) always brings you to her bad end.
If you finish with <4 points, you reach the neutral end.
If you finish with 4+ points, you reach her good end.
5 条留言
Fluttering Abyss  [作者] 2021 年 6 月 22 日 上午 4:43 
Updated with Sumire's guide!
AshenWolf 2021 年 6 月 1 日 下午 10:25 
Here's hoping we get Sumire's route mapped out now, trying to figure out how to get the good end-
celesnaphine 2020 年 11 月 10 日 上午 11:43 
I'm been working to get past Shizuyo's bad end to no avail. I followed the walkthrough to get +6 going into chapter 2. I get to the mall I'm at (6+1=7). I deny instead of humor her (6+0=7) and don't ask about Emiri (7-1=6).

I have 6 points going into the meeting in MC room and still get bad end.

Am I calculating this wrong? For options that grant you +1 points do you get -1 if you choose the opposite?
Fluttering Abyss  [作者] 2020 年 9 月 9 日 下午 1:58 
@yunie1281, that is correct. Having >6 points with Shizuyo invalidates one of the criteria for her good end, and locks you to her bad end. She likes it when you play hard to get.
yunie1281 2020 年 9 月 8 日 下午 7:29 
What happens if you have more than 6 points for Shizuyo? It looks like there's eight possible points. Do you get the bad end if you do TOO well on her route?