The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Yield 2.0
   
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24. led. 2014 v 8.07
17. dub. 2015 v 12.17
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Yield 2.0

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There are already yield mods out there but I didn't like how they made fights easier by essentially eliminating npcs from fights once they reached below 10% health but also from a realism standpoint if I'm fighting 5 dudes one goes into bleed out but regenerates why would he run away or stop fighting?

This mod makes it so that all non-essential men/elves will only truly yield when you are out of combat. This happens when all remaining opponents are in a bleed out state so usually with the last enemy. Yielding enemies will raise their hands in surrender (see image) after they recovered from bleed out and then cower in fear for the next 30 seconds. Afterwards they will resume to their default animations but still won't attack you. You can pickpocket gold with the maximum chance (Vanilla: 90%) from enemies that yielded.

Compatible with everything as no vanilla records were touched.


Also availabe here[www.nexusmods.com] on Nexus.
Počet komentářů: 26
Wooden Ladle 4. čvc. 2016 v 3.03 
Keep the essential NPCs filtered out. Skyrim community is full of morons and they may not understand how that could ♥♥♥♥ things up.
Tea Jae 14. úno. 2016 v 15.42 
It's lame that this mod only really worked on the non-essential..
Gord0n  [autor] 6. led. 2016 v 20.08 
No, if I recall correctly the game will remember it. But eventually it will be reset (as most things in the game).
bltzn 6. led. 2016 v 17.00 
What happens when you leave the area? Will hostile NPC's that surrender become hostile again?
mercury enjoyer 28. srp. 2015 v 22.45 
i would like to make them my slaves >:3
Gord0n  [autor] 19. dub. 2015 v 17.29 
Thanks :)
RoastinGhost 18. dub. 2015 v 10.20 
This mod is great! I never liked the feeling that the NPCs were always lying when they said "I submit!". It also leads to some hilariously awkward moments where you can just kind of hang out with bandits after killing most of their group. Awesome work on this.
K-Bucko 17. kvě. 2014 v 23.54 
it didnt work for me i tried on like 50 bandits
Gord0n  [autor] 24. dub. 2014 v 13.37 
Hmm... I currently filter out essential NPCs maybe I shouldn't do that.
Buzzerker 24. dub. 2014 v 12.31 
what about a mod for the npc's you cannot kill yet you beat em down and they catch their breath and then proceed to chase you all over Skyrim ! Talk about a grudge~!