Wreckfest

Wreckfest

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pete's tracks
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1.463 GB
1 aug, 2020 @ 4:06
26 jul, 2022 @ 3:49
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pete's tracks

Beskrivning
racing tracks for the wreckfest racing community (58 new routes and 78 modified stock routes)

1. Several "Tempelhof" Tracks, different layouts, 100% tarmac
2. Joabton, 3.14 or 4.0km, 12m wide, 36m elevation change, 100% tarmac
3. Tocalino, 1.2 up to 4.1km, 10.5m wide, 21m elevation change, 100% tarmac
4. LaBBena Salsa, 3.6 km 100% tarmac, 55m elevation change (+ 3 shorter variants),
5. Hockzales Speedring, 2.5 up to 4.5km, 8 to 21m wide, 100% tarmac
6. Mugen rural tracks up to almost 9 km in length or with elevation changes up to 316 meters
7. Fun Tracks like an figure 8 and racing in a soup bowl
plus more than 75 modified stock routes on Espedalen, Boulder Bank and many others
Populära diskussioner Visa alla (3)
1
19 feb, 2022 @ 3:44
unable to run it on my server since update on 1/10
Johnlego100
0
21 jul, 2023 @ 1:57
Green Hell Track addition
XenoKiller2019
0
9 apr, 2023 @ 19:56
Asking permission for a combined Mod pack inclusion
EsperESP
52 kommentarer
aLeX 26 jul, 2024 @ 0:12 
Hey Guys,

I wanted to upload your modpack to the server, I followed the instructions from my server provider (GPortal) and it shows me that there are mods on the server, but the tracks are not selectable.

I downloaded the mods and copied them over to Wreckfest.

I have added the mod ID's in the server config.

Have I forgotten something, because unfortunately it does not work.
peter  [skapare] 23 jun, 2024 @ 23:57 
Checked and couldnt find a problem, neither on gaming pc not on old laptop. Mod has no special prerequisites or dependencies.
DJ_Edyo 12 jun, 2024 @ 1:33 
Broken mod, plz fix
mothster 1 jun, 2024 @ 11:51 
for some reason this mod has recently started deactivating the base wrecking playground with no replacement in sight, despite it working fine before. If you could fix this it would be appreciated
mxracinguy 28 dec, 2023 @ 21:58 
Hey Pete, just wanted to thank you for your efforts designing so many fun tracks and modifying a number of the existing ones. After testing the majority of them I can say that I love them all. And yes, I did test each track by racing two laps with AI opponents, with the grass set to high and everything else maxed out. This on a potato PC with a GTX1070. No issues whatsoever, everything loaded fine and it was a fun 1.5 hours going through so many superb tracks.

Really wish I could race some with these with humans, so will have to look at possibly hosting a server for mods down the road (if that's even possible?)
Again, big thanks for your efforts. To me the appeal of WF are the great tracks. You made a great thing even better.
Ritrivia 27 dec, 2023 @ 1:49 
Lot of the tracks don't work for me :/ game crashes in loadingscreen with a memory out of bounds error. Are there soe assets which the game tries to load which i haven't installed? if so whoch asset pack do you guys use?
Vin Petrol 7 nov, 2023 @ 4:03 
These remakes of real tracks are incredible, the NASCAR 88 mod Ai race great on them too, I’ll chuck this link in the mod description.
Thanks
Cpl. Carnage 27 jul, 2023 @ 0:34 
gonzales speedring instantly crashes for me (grass is off too)
Von Amadeus 13 jun, 2023 @ 7:23 
Hello, I was creating a collection with all the circuits better organized in the menus to make it easier to download and use them all at once without limitations. I wanted to inquire if I could use yours, with all the credits in the description, of course. Thanks.
Trudin 27 apr, 2023 @ 21:13 
Great track pack!