Witch It
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Apocalypse
   
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2020 年 7 月 26 日 上午 11:58
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Apocalypse

描述
First, the sky darkened, and weird green plants started growing. The villagers hoped, that the situation would get better. Instead, it just got worse.
A few days after the sky darkened, the ground shook, and in the distance, they saw it. A huge tentacle appeared, and started toying with a house.
Even though it was quite far, many more soon started to appear. It was only a matter of time before they would reach the town. And indeed they did.
First from the hill below the middle towers. Many tried to hastly escape, but even more tenacles appeared near the gate. These ones brought some sea related stuff with them.
The tip of each tentacle was glowing a different color. In a certain terrifying sense, it was beautiful.
Most of the people went to hide into the towers. In them, they only had so much time to try and stop all of this. They finally agreed on witches being the cause of all this.
The witches weren't a new topic in the town, but now, it was more important than ever to destroy all the witches and break the spell they cast on the town.
They chose the most brave of the town's hunters to go out into the armagedon and try to stop it before it was too late.
Can you find and kill all of the witches and prevent the end of the world?
#mapcontest2020
6 条留言
tsih 2020 年 9 月 3 日 下午 5:39 
I don't think maps are disqualified like that, you should ask that from the staff. But I reckon you read the advice in the contest info – the maps are meant to be played in all the game modes (except Fill a Pot) and with the maximum 16 players

Advice to maximise your winning chances:

--

Your map should work with Hide & Seek, Mobification, and Hunt a Hag.
Make sure to extensively test your maps before submitting!
Aim to use an optimised amount of props - we recommend below 1000!
You can use as many structures as you want!
Make sure your map supports a 16-player lobby - consider the size of your map!
Zenyx  [作者] 2020 年 9 月 3 日 下午 12:14 
Is this map disqualified from the contest then?
Zenyx  [作者] 2020 年 9 月 3 日 下午 12:13 
Huh, well I never really played hunt a hug, and I certainly didn't think about this map being played in Hah. I just thought it would work
tsih 2020 年 9 月 3 日 下午 12:11 
In Hunt a Hag, yes. A map needs loops for chases to work, and the loops can be in any shape, form or direction. As long as they enable moving around the map in multiple different ways
Zenyx  [作者] 2020 年 9 月 3 日 上午 11:45 
So let me get this straight. You think that the map is too hard for witches? I ask because I don't really feel like that's a problem here
tsih 2020 年 9 月 2 日 上午 11:36 
Shouldn't the buildings or something be a lot bigger for this to work anywhere near 16 people, at least for HaH?