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IIDX 24 Sinobuz
   
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Categories: Skins
文件大小
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更新日期
12.374 MB
2020 年 7 月 18 日 上午 2:03
2021 年 2 月 1 日 下午 4:00
6 项改动说明 ( 查看 )

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IIDX 24 Sinobuz

描述
Features recreated/remastered elements from iidx 24 by me:
  • Stage
  • Receptors
  • Notes
  • Combo
  • HP bar
  • Numbers + backing
  • Lanecover
  • Pause elements
Extras:
  • Simple Gradient notes + LN
  • Skinny LN body
  • stage-bgmask for column color + column lines (7k and 4k)

Textures I didn't make:
  • Hit/holdlighting
  • Judgements (I think I got them from the iidx 22 osu skin, then modified them)

Known issues:
  • Notes go under judgeline, game limitation.
  • HP bar is scuffed due to nearest neighbour scaling in the game.
  • column-lighting.png doesn't stretch on 7+1k scratch lane, game limitation.
  • receptor-8 is crusty due to smooth brain stretching, game limitation.
  • 7+1k share stage elements from 7k, so the backing for numbers is displaced due to different playfield width.

To-do:
  • Make some not scuffed hit/holdlighting
  • Grades of some sort

Menu skinning will be updated as more features are added.

Animated LN is purposefully left out for readability. Might be added later to extras.
Yoink Litone elements if you prefer them lol.

See the desout2 Litone6 ported by Toki for a more authentic iidx experience:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2161186622&searchtext=