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I did notice a couple things, first of all projectiles that stay in place aren't operating correctly- like Absa's cloud and Olympia's gem. The stay in place on the screen instead of in relation to the level. IDK if there's a way to fix this, and honestly its kind of cool how it is for these purposes, but just to let ya know.
Also, Shovel Knight's up-b goes through walls if activated right against a vertical wall. Also kind of cool.
Thanks again!