Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Grail Knight DLC Guide
由 Royale w/ Cheese 和其他 1 人合作完成
Guide for Grail Knight mechanic/talent, two DLC weapons, and some build theory.
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Career General Overview
Career Orientation
A melee DPS with consistent team buff and stagger ability.

Pros: Can deal very high burst damage. One of the few careers that have access to both high single target damage and crowd control in the same build.
Cons: Fairly low moveability. Vulnerable to specials. Doesn’t have any good/consistent form of damage reduction as a frontline.

Basic Stats
Base HP: 150
Career Skill Cooldown: 60 sec
Unusable Weapons: Spear, Halberd, Spear and Shield, Blunderbuss, Repeater Handgun, Handgun, Empire Longbow

Perks
Knight's Challenge
Deal 25% more damage to the first enemy hit.
Thirst for Glory
Increase movement speed by 10%.
Bastion of Bretonnia
Using shield can block Warpfire Thrower attacks.

Cannot block Warpfire Thrower ground fire puddle or any Stormfiend fire.

Career Skill & Passive
Blessed Blade
Markus equips a blessed blade and slashes down with great force, smiting any evil creature caught in its wake and dealing heavy damage.
A guaranteed crit low cleave strike. Stagger all types of enemies including Boss. Goes through all types of shields.
All version of Blessed Blade are counted as heavy melee attacks.

On Legend you can oneshot-bodyshot Chaos Warrior. On Cataclysm you need Level 15 talent Smiter + headshot or Smiter + 2 properties to bodyshot, or simply use the Level 10 talent Virtue of Knightly Temper.
The Lady’s Favour
Upon entering a mission the Lady of the Lake grants 2 random Duties for the Grail Knight and his party to complete. Upon completion of a Duty the party is granted a Benison for the rest of the mission.
The full team can contribute to Quest. Once they are finished, Benisons are team-wide buff.

Blessed Blade Dodge Data/Damage & Stagger Cleave
Name
Dodge Data
Damage Cleave
Stagger Cleave
Special Properties
Grail Knight - Virtue of Audacity/Virtue of the Impetuous Knight
2 Dodge Count, 100% Dodge Distance
8.95(Overhead)
8.95(Stab)
14.92(Overhead)
14.92(Stab)
Bypass Cleave Resistant Units and damage through shield
Grail Knight - Virtue of Confidence
2 Dodge Count, 100% Dodge Distance
Unlimited
Unlimited
Has Tank as Effective Mass Modifier
Bypass Cleave Resistant Units and damage through shield
*All with 650 Hero Power

The Lady's Favour Bension List
Quest
Requirement
Benison (without talent)
Benison (with talent)
Icon
Find Tomes
Find 1 tome. Discard the tome after finishing the Quest doesn't remove Benison buff.
Damage Reduction (10%)
Damage Reduction (15%)
Find Grimoires
Find 1 grim. Discard the grim after finishing the Quest doesn't remove Benison buff.
Health Regen (1hp/5sec)
Health Regen (Currently 1hp/2.5sec, which is 100% stronger)
Slay Elites
Kill elites. Recruit-Veteran-Champion-Legend-Cata needs 15-15-20-20-30 kills.
Power Level (10%)
Power Level (15%)
Slay Specials
Kill specials. Recruit-Veteran-Champion-Legend-Cata needs 10-10-15-15-20 kills.
Attack Speed (5%)
Attack Speed (7.5%)
Slay Monsters
Kill 1 monster.
Cooldown Regen (10%)
Cooldown Regen (15%)
Slay Enemies
Kill enemies. Recruit-Veteran-Champion-Legend-Cata needs 100-125-150-175-200 kills.
Not available
A Strength Potion is auto equipped by Grail Knight if he has empty potion slot. Otherwise, it will be dropped at his current location.
No icon
Talent Mechanic & General Usage (Part I)
LeveL5 Row
Second Wind
Staggering enemies with a Melee Attack grants up to 2 Temporary Health determined by the Stagger Strength. Killing blows instead restore 0.25 THP.
Melee attack grants 0.25/1/2 THP per unit. Push grants 0.5/1 THP per unit. Both can only be triggered on 5 units. Dual wield attacks can trigger twice.
Melee killing blows grant 0.25 per unit without limit.

Should only be used if you farm THP with Mace and Shield weapons.
Execute
Killing an enemy with Melee Attack restores Temporary Health. Killing more dangerous enemies grants more Temporary Health.
Can be triggered multiple times per attack. Does not include melee explosion kills or melee DoT kills.

Should be used most of the time.
Carve
Damaging multiple enemies in one Melee Attack grants Temporary Health.
Provide 1 THP when hitting one unit.
First 5 units you hit grants 1 THP per unit per hit. Next 5 units grants 0.5 THP per unit per hit. Caps out at 10 unit per hit/7.5 THP per swing. Dual wield attacks can trigger twice.

Should only be used when you can't get enough melee elites kill.

LeveL10 Row
Virtue of Ideal
1
Killing enemies increases power level by 8% for 10 seconds. Stacks up to 3 times.
Faily consistent damage on all types of units
As a power boost, it increases your damage/stagger/cleave.

It’s useless for boss damage most of the time, but otherwise the current version of this talent has 90% coverage through the whole game, especially on high difficulty with an aggressive play style. You can pair some movement speed talent/property to help you find enemies to keep the power boost.
Virtue of Knightly Temper
1
Critical Strikes instantly slay enemies if their current health is less than 4 times the amount of damage of the Critical Strike. Half effect versus Lords and Monsters.
Inconsistent but huge damage on all types of units
Works on all types of units. On Boss, the multiplier is reduced to 2 times the amount of damage of Critical Strike.

For horde, one crit can basically wipe out everything in front of you. For elites, your single target attack can oneshot most of them (E.g Xsword heavy crit can oneshot-bodyshot Chaos Warrior on Cataclysm, 2h hammer light/1h mace heavy oneshot-bodyshot SV/Bestigor on Cataclysm). If you use this talent, build around crit chance.
Virtue of Heroism
1
Damage of heavy attacks increased by 30%.
Consistent damage for specific loadout on all types of units
Works on all heavy attacks, including all versions of Blessed Blade.

The most consistent talent in this row. You should only pick this talent for certain weapon combo. Pick one weapon that clears horde with heavy attacks, and pick one weapon to kill elites with heavy attacks.
Talent Mechanic & General Usage (Part II)
LeveL15 Row
Bulwark
1
Enemies that you stagger take 10% more damage from melee attacks for 2 seconds.Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect.
Barely increases your team's horde damage. Should be picked only if you use a shield most of the time.
Smiter
1
The first enemy hit always counts as staggered.Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect.
Increases your single target DPS. Should be picked most of the time.
Enhanced Power
1
Increases total Power Level by 7%. This is calculated before other buffs are applied.
Increases power level by 7.5%.
As a power boost, it increases your damage/stagger/cleave.

Does not benefit a melee based career as much as other talents. Should be avoided.

LeveL20 Row
Virtue of Duty
The Lady's Favour grants an additional Quest.
Low RNG + long term weak buff
Adding one Quest/Benison to The Lady’s Favour passive, 3 Quest/Benison in total.

Choose it to minimize RNG so you have a higher chance of getting desirable Benison.
Virtue of Purity
Increases the potency of the blessings rewarded upon completing a Quest by 50%.
High RNG + long term strong buff
Making Benison more impactful to the gameplay. Especially when you get good RNG on the Benison.
Virtue of the Penitent
The Lady's Favour now grants a repeatable Quest that rewards a Potion of Strength to Markus upon completion.
Low RNG + short term strong buff
Adding one repeatable Quest/Benison to The Lady’s Favour passive.
Killing a certain amount of enemy as a team will give a Strength Potion.

The overall best talent in high difficulty, especially Cataclysm. It minimizes RNG the most, and 2~3 Strength Potion can kill patrol/boss very easily on any difficulty. However, on lower difficulties where there are fewer enemies and full book runs are more common, its usage is minimized.
Talent Mechanic & General Usage (Part III)
LeveL25 Row
Virtue of Stoicism
1
50% of damage taken is regenerated as temporary health after 5 seconds.
Inconsistent damage reduction
After not taking damage from enemies for 5 seconds, you heal 50% of the last damage you took as THP (After damage reduction calculation).
Friendly fire does not reset the regen amount or timing).

Basically a weaker version of Slayer talent ‘Oblivious to Pain’. It’s very useless for tanking constant small damage (E.g horde, gas, blightstorm). For high damage hit from elites, it also requires you to be able to tank one of the strong attacks first (Elites overhead does 100 damage on Legend, 150 on Cataclysm) and avoid any other damage for 5 sec. It can save your life sometimes, or allows calculated hit-trade, but requires a bit of skill and luck. Synergize better with slow heavy hitting weapons like Two-handed sword.
Virtue of Discipline
Timed blocks increase power level by 20% for 6 seconds.
Direct damage boost that requires skill/practice
After triggering a Timed Block, increase Power Level by 20% for 6 seconds.
A Timed Block is triggered by blocking an enemy attack within 0.5 sec after certain Block Action is activated.
As it’s a power boost, it increases your damage/stagger/cleave.

This talent does require a good amount of practice & enough Block Cost Reduction/Stamina Regeneration to be effective on high difficulty. Unlike ‘Riposte’, it last X second, not just one hit. Thus if you can trigger it with high coverage, it’s a strong damage boost talent.
Virtue of the Joust
Increases push arc and stamina regeneration by 30%.
Consistent utility tool
Increase Push Angle, Stamina Regen and Block Angle by 30%.

Simple & consistent. Worst case scenario it can help you when you are panicking and spamming push, giving you a better chance of surviving when fighting patrol/being surrounded. In other cases, it’s a free crowd control tool for low stagger weapon, enable more combo on weapons with strong push/push attack, and for a more aggressive build you can drop Stamina Regen on your Trinket to get movement speed/cooldown reduction.

LeveL30 Row
Virtue of Audacity
Adds a second stab attack to Blessed Blade, dealing devastating single target damage.
Boss damage
Heavy single target damage talent. The second hit is also a guaranteed crit single-target strike and dealing huge damage (oneshot-bodyshot Chaos Warrior on Cataclysm by default), stagger all types of enemies including Boss. The second hit also goes through shield.
Virtue of the Impetuous Knight
Killing an enemy with Blessed Blade increases movement speed by 35% for 15 seconds.
Low use case Utility
Compared to the other two choices in this row, this talent needs more execution and have less use case. Greatly increase GK's moveability & dodge dance ability. Better paired with weapon with high cleave/stagger to charge your career skill faster for high movement speed coverage.
Virtue of Confidence
Changes Blessed Blade to a horizontal slash that cleaves through and staggers multiple enemies.
Patrol delete/Shield breaking/Elites in horde
Has the best utility and highest use cases in this talent row. Does not reduce the base damage. Increase the career skill cleave to infinite and turn it into a horizontal attack. It can cleave through all the units it hit and at least stagger them. Excellent for bursting out of a bad position, or dealing with high density situations.
New Weapons Overview - Bretonnian Longsword





Career Accessibility
All Kruber careers
Basic Stats
Stamina:
6 stamina/3 shields
Dodge:
120% dodge distance, 3 dodge count
Block/Push ability:
Same as normal weapons.
Crit chance:
No extra crit chance.
Mass modifier:
Light attacks/push attack all have Linesman. Heavy 1&2 have Heavy Linesman.
Additional notes:
Light attack 3/push attack/heavy attack 3 break shields.
Heavy 1&2 do not get stopped by armour. It cannot damage more than 1 armored unit without crit/headshot/strength potion. Can damage more than 1 Mauler by default.
Holding left click after full charge Heavy Attacks can block incoming attacks like normal block.

Bretonnian Longsword is a special weapon in Kruber's melee choices: the only high dodge weapon with no obvious disadvantages. It works like a Halberd, but with slower attacks, better stamina management, better dodge and better stagger. And Bretonnian Longsword has a unique block mechanic: when you are charging your heavy attack, you can block with your weapon. This makes Bretonnian Longsword very easy to use in situations where you need to face multiple elites at the same time. However, even when you have more opening to deal damage with your heavy block, the single target DPS on it is not very high. Overall, a very good stand-alone weapon.

Pros: High cleave. Good crowd control. Good dodge among two-handed weapons. Unique block mechanic. All-round weapon.
Cons: DPS cap is fairly low.

Recommended Weapon Combo:
Against horde:
When Swift Slaying is not active OR fighting low density horde, use combo light attack - block cancel. Mixing some push can increase crowd control.

When Swift Slaying is active AND fighting high density horde, use combo light attack - heavy attack.

When fighting horde with elites inside, use combo heavy attack - heavy attack - block cancel.

Against elite:
When fighting elites for high dps, use push attack, then chain heavy attack - light attack.

When fighting elites for high stagger, use chain heavy attacks.

Against monster:
When fighting monsters, use push attack, then chain heavy attack - light attack.
New Weapons Overview - Bretonnian Sword & Shield





Career Accessibility
Grail Knight
Basic Stats
Stamina:
10 stamina/5 shields
Dodge:
100% dodge distance, 4 dodge count
Block/Push ability:
Front block angle is 120°(60° less than normal shield weapons).
Push strength and block cost are the same as normal shield weapons.
Crit chance:
No extra crit chance.
Mass modifier:
Light attack 1&2/Heavy attack 1 have Linesman.
Additional notes:
Push attack go through shield.
Light attack shield bash use shotgun bash profile. Meaning less range/stagger/damage/THP regen than normal shield bash.
CANNOT go push -> heavy at all.

Pros: High dodge among shields. Good single target damage. High crowd control capability. Good at dealing with complicated situations.
Cons: Low horde damage.

Bretonnian Sword & Shield is a very strong shield weapon. Compared to base game Sword & Shield, you trade a little bit of horde damage/crowd control for higher mobility, higher single target damage and more flexible combos. Although you don't have first hit shield bash like old Sword & Shield, there are multiple good and fast combos to chain into it, thus crowd control-wise it's still very strong. For single target, you have many useful moves in both light and heavy attacks, and they can either chain into each other or chain into shield bash for creating more damage window. Meanwhile, Bretonnian Sword & Shield has better dodge than normal shield and has basically no slow down during attacks.

Recommended Weapon Combo:
Chain bash:
Chain bash can stagger all types of unit (except monster). A great way to stabilize your position/stagger multiple elites. It can also farm temporary HP with stagger very efficiently.
Use combo push - light attack to chain bash.

Against horde:
When fighting horde, use combo light attack- block cancel.

Against elite:
When fighting elites with good headshot opportunity, use combo push attack - heavy attack.

To damage and stagger elites, use combo push - light attack - heavy attack.

To damage elites without stagger, use combo heavy attack-light attack - heavy attack

Against monster:
When fighting monster, use combo heavy attack-light attack - heavy attack.
Appendix 1: Career Skill Cooldown and Cooldown On Hit/Damage Taken Table
Career
Career Skill Cooldown
(seconds)
Cooldown on hit
(seconds per hit)
Cooldown on damage taken
(seconds per damage taken)
Mercenary
90
0.5
0.5
Huntsman
90
0.3
0.4
Foot Knight
30
0.25
0.5
Grail Knight
60
0.25
0.25
Ranger Veteran
120
0.3
0.3
Ironbreaker
120
0.25
0.5
Slayer
40
0.5
0.1
Outcast Engineer
60/90
0
0
Waystalker
80
0.35
0.3
Handmaiden
20
0.25
0.5
Shade
70
0.5
0.2
Sister of the Thorns
40
0.3
0.4
Witch Hunter Captain
90
0.5
0.2
Bounty Hunter
70
0.25
0.3
Zealot
60
0.5
0.2
Warrior Priest of Sigmar
70
0.25
0.25
Battle Wizard
50
0.25
0.5
Pyromancer
50
0.25
0.3
Unchained
120
0.25
0.5
Necromancer
110
0.25
0.25
Appendix 2: Execute Temporary Health Table
Enemy
Temporary Health gain
Skaven Slave
1
Clan Rat/Explosive Loot Rat
2
Storm Vermin/Plague Monk/Skaven Specials/Loot Rat
8
Fanatic/Ungor
1.5
Marauder/Gor/Ethereal Skeleton (Shield)
3
Life Leech/Blight Stormer
10
Mauler/Savage/Bestigor/Wargor/Ethereal Skeleton (Hammer)
15
Chaos Warrior
30
Chaos Warrior with Shield
35
Boss/Lord
50
91 条留言
Royale w/ Cheese  [作者] 2023 年 3 月 10 日 下午 2:08 
Default one and other two talents are 8.95 damage cleave/14.92 stagger cleave.
Confidence 14.92 damage cleave/59.68 stagger cleave + Tank.
You can check this guide for all career skill cleave value, it's in one of the appendix: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1816101198
ProtoShel 2023 年 3 月 10 日 上午 10:37 
Just curious, what does Virtue of Confidence change the cleave of blessed blade to? I assume the default is 2.24 or something like that.
Royale w/ Cheese  [作者] 2022 年 12 月 31 日 上午 10:01 
@Athos42
Yep
Athos42 2022 年 10 月 21 日 上午 10:21 
@Royale w/ Cheese Thank you! So I gain nothing by switching from Shield + Sword to two-handed sword if both items have the same power level.
Jekadu 2022 年 10 月 20 日 下午 3:31 
Belated reply, but: thanks, the shorter cooldown was really what I was looking for when it came to differentiating between Blessed Blade and Locked & Loaded. Being able to use your ultimate on a much shorter cooldown without spending a talent point makes it play differently in a full run and recontextualizes the last tier of talents.
Royale w/ Cheese  [作者] 2022 年 10 月 20 日 下午 1:53 
It's fixed damage, affected by your Hero Power/charm/potions/other buff.
Athos42 2022 年 10 月 20 日 下午 12:38 
Does anybody know if the weapon dealt by "Blessed Blade" depends on the weapon I have equipped? Or is it a fixed amount (scaled to difficulty maybe)?
Royale w/ Cheese  [作者] 2022 年 7 月 19 日 下午 9:39 
Well it's a melee attack, which means you need to get in density and pick key targets in close range to get value while lock & loaded can be used in safe distance.
But beside that the long CD/headshot reward makes lock and loaded ceiling higher. And in real game, consider BH & GK thp generate difference and their max health/tool kit, lock and loaded also has way lower floor. One of the reason GK is way more popular than BH.
Jekadu 2022 年 7 月 19 日 下午 8:44 
I've been trying to work out what makes Blessed Blade unique compared to Locked & Loaded. Like, comparing them strictly 1:1 without taking class kits (too much) into consideration, when is Blessed Blade more *exciting* to use? Where does it shine mechanically that Locked & Loaded doesn't?
WhiskeyTangoFoxtrot 2022 年 5 月 25 日 下午 8:40 
Thank you very much! I totally read over that section so my apologies for not reading it fully