Garry's Mod

Garry's Mod

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[TTT2] Executioner [ROLE]
   
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Content Type: Addon
Addon Type: ServerContent
Addon Tags: Fun, Roleplay
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377.077 KB
17 czerwca 2020 o 20:00
16 listopada 2021 o 10:40
Listy zmian: 29 ( zobacz )

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[TTT2] Executioner [ROLE]

W 4 kolekcjach stworzonych przez Wasted
TTT2 Dingus Server
Przedmioty: 581
Dingus Playerside
Przedmioty: 320
TTT2 Dingus Beta Collection
Przedmioty: 45
Dingode TTT2
Przedmioty: 326
Opis
There are people who deserve to die, as you'll be the one to do it.

Based on the Assassin from Custom Roles for TTT

Requires TTT2 in order to use this role. A list of all currently available roles can be found here .

Source: https://github.com/ZacharyHinds/ttt2-role-executioner

This is my first attempt at really making an addon, so there are likely bugs. Let me know on github or here if you find any involving this role!





The Executioner is on the traitor team. They have a target, similar to the Hitman role. They deal extra damage to their target while dealing less damage to non-targets. If they kill a non-target, they won't get a new target for an amount of time that can be configured.





Normal Role Convars (also found in F1 Menu Role Settings):

# enable or disable this role ttt_executioner_enabled [0/1] (default: 1) # the percentage of players that are spawned as this role ttt_executioner_pct [0.0..1.0] (default 0.15) # the limit of players that spawn as this role each round, this overwrites the percentage ttt_executioner_max [0.0..n] (default: 1) # the probility each round of this role being spawned at all ttt_executioner_random [0..100] (default: 33) # the amount of players needed for this role to spawn ttt_executioner_min_players: [0..n] (default: 6)

Role Specific Convars (also found in F1 Menu Role Settings):

# the length of time before the executioner waits for a new target after killing a non-target ttt2_executioner_punishment_time [0..n] (default 60) # the multiplier applied to damage the executioner deals to their target ttt2_executioner_target_multiplier [1..n] (default 2) # the multiplier applied to damage the executioner deals to non targets ttt2_executioner_non_target_multiplier [0.0..1.0] (default 0.5)

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Credits:
Wasted: creator of this role addon
Tim | Mineotopia: creator of the role icon
Alf21: creator of the hitman role upon which I based my target code
Komentarzy: 17
Voxel | Julia 2 marca 2024 o 13:19 
Also, it would be nice if the jester doesnt get selected as a target
Voxel | Julia 2 marca 2024 o 11:59 
WOuld it be possible for you to add another config option that awards the executioner a credit ever x targets killed? THat would be super usefull <3
Wasted  [autor] 25 października 2021 o 10:31 
@AelitaStonks Thanks for pointing this out, fixed it with the most recent update
Tim | Mineotopia 22 października 2021 o 11:08 
yep, same thing happens for me as well
AelitaStonks 22 października 2021 o 9:27 
Is there any bug that remove HUD while aim to somebody? Is throwing me errors and my HUD disappeared until I'm not aiming to a person (matches with hitbox)
|UGA|PatPeter 9 września 2021 o 23:25 
I created a master configuration file for all of the TTT roles in the first 3 pages of the Workshop search: https://gist.github.com/PatPeter/70b1c090d8c8c311d99632dca76ec513
Wasted  [autor] 16 lipca 2021 o 15:13 
@dicc To reiterate what Tim said, that is an issue that I haven't seen at all on my side
Tim | Mineotopia 16 lipca 2021 o 2:18 
@dicc: Are you sure you are using the newest TTT2 version? Because we fixed a similar bug recently.
Also make sure to post the error if there is any
Frank Helldiver🌲 15 lipca 2021 o 21:07 
Hey! The role isn't working properly, whenever the executioner kills their target the body disappears and they have permanent double damage.
HiJustEli 6 października 2020 o 3:06 
@Wasted That seemed to do the trick! Thanks so much for the quick update