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https://cdn.akamai.steamstatic.com/steam/apps/40970/manuals/Stronghold_Crusader_HD_Manual_-_English.pdf?t=1463137952
Yeah the 1000 Cathedral cost is harsh but its permanent 2 Popluarity bonus is allready very good
and monks are just busted for 10 gold you get a Stronger speer men
also saying that you should allways make crossbows is wrong agenst the abbot , Snake and Calph it would be better to make archers
abbot because Monks are very resitant agenst crossbows (in Compareison to outher units)
and snake and calph to get rid of the early game Slaves
How of about assassin rush?
What about knights rush?
You could also explain basics of using siege engines and the power of underground mining below enemy walls.
As for slingers, clicking an extra 10-20 slingers, costs you the "attention" of switching a couple fletchers. however, the alternative of buying leather armour more than makes up for that time. Therefore, your attention arguements arent the whole story once again.
Now, obviously you are going to need to replace your start archers by the end of the early game. Depending on your end-game plan, you could replace them with crossbowmen, or you could leave one or two of your fletchers making normal bows for regular archers. lets say they cost the same for weapons if you are making them, as making a bow means you are not making a crossbow, this still saves 25 gold from the leather armour, and 8 gold from recruit cost. which you can then put towards an endgame unit such as knights or Horse Archers.
A slinger does 0.7 the damage per second agains pikes, 1/3 against maces, and 0.4 against assassin. so at worst just under 1/3 the damage for same cost, but there are 6 times the amount so you will be killing macemen twice as fast as the crossbowmen do. Or you could split your slingers up to protect more ground and kill just as fast, but protecting your base and your eco, and they are faster to redeploy to other areas. Of course their range is lower so you might need to redeploy more often. A good resource for comparing units can be found at https://stronghold.heavengames.com/downloads/showfile.php?fileid=8278 feel free to fact check me.
I will assume for arguements sake, that whatever you dont spend on troops will go into fletchers for the weapons economy (thats not my first priority, but its the advice you gave) therefore the cost of fletchers dont count against making crossbows, instead i will take into account the lost profit of using the crossbows instead of selling them. 5 crossbows sell for 150 gold. you say not to worry about making leather armour, so i asume you buy them for 125 gold. then you recruit your crossbowmen for 100 gold. It still costs 375 gold for 5 crossbowmen. lets compare that to the second best melee counter unit... slingers. 375/12 = 31 slingers.
cont...