Garry's Mod

Garry's Mod

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"Durandal (Honkai Impact 3)"
8 条留言
✎ Rita Rossweisse ✎ 2020 年 5 月 28 日 上午 6:16 
Ok bro thank for help again i will try learn everything that you teach me and try my best for a good Artwork
Kuraibu  [作者] 2020 年 5 月 28 日 上午 6:14 
I didn't find any Lancer weapons from the workshop that is similar to the game, but I remembered I had the Neptunia weapon prop pack and saw 2 lancers there xD

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=152728261&searchtext=Neptunia+weapon
Here's where I got the Lancer from :Saki_Emoticon:
✎ Rita Rossweisse ✎ 2020 年 5 月 28 日 上午 6:10 
But i have a little question where did you get the Lance model?
✎ Rita Rossweisse ✎ 2020 年 5 月 28 日 上午 6:05 
Ok thank for help i will try learn how to use it thank for help bro :8bitheart:
Kuraibu  [作者] 2020 年 5 月 28 日 上午 5:52 
Hopefully these infos helped you! :Kurumi_Emoticon::aos2kyoko::Saki_Emoticon:

This guide might help you make decent lighting, this helped me long time ago, maybe this will help you too :Kurumi_Emoticon:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=403465301

Effect thingies I used: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1551310214

Lamp I used: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=493751477
Kuraibu  [作者] 2020 年 5 月 28 日 上午 5:52 
Actually, these are all made in-game, no edits done xD (Unless artwork section, some are edited :aos2kyoko:)

As for the lighting and shadows, I have set my Gmod shadow settings to the max for better quality, and console command r_flsahlightdepthres set to "4096" for higher resolution shadows.

and setting the lamp's FOV value lower so it renders the shadows better and less pixelated. :Saki_Emoticon:
I placed I think about 6+ lamps using these types of lamps (New Projected Light entity) from each side of corner of angle towards Durandal, and I took this screenshot in gm_black so I get better lighting and shadow freedom to the scene. :Saki_Emoticon:

As for the background, I used a smoke effect from the "Placeable Effect" add-on and used "smoke2" and "fog" behind Durandal for a bit of atomspheric background and a little bit of bloom for a little bit SFM-ish feels to the screenshot. :v
✎ Rita Rossweisse ✎ 2020 年 5 月 28 日 上午 5:27 
What program you use to make effect like in the picture? like Shadow and Light
Kuraibu  [作者] 2020 年 5 月 27 日 上午 8:48 
Been a while since I made a non-softlamp screenshot :v