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horizontal rotation = (uint32)portrait_serial % 500
vertical rotation = (uint32)portrait_serial * 125 % 31500
It is a bit tedious to calculate portrait_serial from the amount of horizontal and vertical rotation, so I made a web page to calculate portrait_serial, although it is very simple.
https://kzm4269.github.io/kenshi-portrait-calc/
I'll release the source code so someone can make a more useful calculation page.
https://github.com/kzm4269/kenshi-portrait-calc/blob/main/index.html
https://imgur.com/a/Xk5pgp8
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5H4-5H4
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354614272
After locating it, in order to make things a bit simpler and less trial and error, after opening the file you want to edit, you want to click on "Changes" in the Forgotten Construct Set (FCS). This will open a new window that should show a bit more information instead of a bunch of zeroes.
You'll want to look for the "GAMESTATE_CHARACTER" bit, the amount will vary depending on how many characters you have in this squad, making it easier to locate which character you want to edit with less people.
1453365250
https://imgur.com/kyd7Bu5