Total War: WARHAMMER II

Total War: WARHAMMER II

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Wounded Leaders Matter
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Tags: mod, Campaign
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777.025 KB
22 mei 2020 om 16:16
24 mei 2020 om 5:03
2 wijzigingsnotities (weergeven)

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Wounded Leaders Matter

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Another small mod but in my opinion, something that was needed. Picture this, you just wounded Throgrim Gudgebearer, the High King of the Dwarfs, the High King, and what happens? Well nothing really, everyone goes about as normal, another lord replaces him and that's that until he returns.

What this mod does is add negative effects to a faction when the leader dies and removes itself when they return, every sub-faction receives the same effects, these being -2 PO, -5 morale and +5 agent action success chance (After an important figure dies, you'd bet agents would be on the lookout). Though every sub faction receives these same effects, every faction receives a unique set of effects depending on who the leader is, for example, the Blessed Dread receives -25% navy range and -5 melee attack, Clan Pestilens receives -12 Winds of Magic reserve and a chance of -2 loyalty per turn, etc.

I thought this would be thematic firstly and secondly, if you take out a leader, you should get some sort of incentive to keep chasing them down. I should say that this does not apply to Beastmen or Chaos and does apply to both the player and the AI.

This mod will largely be dependant on user feedback I reckon since balancing changes are usually best done when more people apply their knowledge, so feel free to offer a change that may or may not get tweaked into the mod.

Mod creators include myself and DrunkFlamingo, head over and check out his insane mods here.

As always, feel free to give me some feedback, trying to get some of my other mods online so feel free to keep an eye out on those if interested.
51 opmerkingen
I 14 jun 2022 om 15:37 
up pls
(v)1GHTY )v(4V$ 13 apr 2022 om 6:12 
Wish you could update this to the latest patch and use it as a base for Immortal Empires in WH3
Wikist 6 mrt 2022 om 3:47 
When you are performing a spy action as Snitch you also get the debuff. I think it should be avoided with Clan Eshin.
Supermag24 15 jul 2021 om 15:54 
Just wanted to say great mod, would be great if you updated it.
KaNNaY 25 feb 2021 om 13:31 
Do you have a list around the stats for the diffent races?
Henrik Insane 19 jan 2021 om 11:15 
Update?
Pie Lie 21 dec 2020 om 15:55 
update?
unilateralism 14 dec 2020 om 12:21 
Any plans to update for T&T?
Throckmorton 7 dec 2020 om 11:17 
Playing as Grombrindal, I'm not wounded yet I'm still getting the debuff for being wounded