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[2.0] - (SDK) System Upgrade - Smuggler Debranding Bay
   
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17 maja 2020 o 15:53
29 lipca 2023 o 21:07
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[2.0] - (SDK) System Upgrade - Smuggler Debranding Bay

W 2 kolekcjach stworzonych przez SDK
SDK's Collection Of Awesome Stuff
Przedmioty: 49
SDK's Expanded System Upgrades
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Opis
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Description:
"Hurry up and pull those tags off before we reach the next station. Don't forget to wipe the data modules either. No one needs to know where it came from..."

This Mod adds System Upgrade that will De-brand stolen goods slowly in your cargo hold.

These smuggler bays will de-brand cargo within your ship's or station's cargo hold. This will allow you to spend time "cleaning" your cargo vice money at smuggler outposts. They have a small drop chance compared to normal modules. Time to "diversify" your ships and stations allowing you to make the most of those casual murder rampag... er, missions.

Overview:
  • Refinery Processing Time: 30 seconds
  • Will process Stolen goods in the cargo hold up to the number per cycle.
  • Can process more the one type of good at a time (totaling the number per cycle.)
Komentarzy: 16
SockFullOfKidZ 14 lipca o 18:22 
DOES THIS STILL WORK? looks like a awsome qol mod
pumpkinking900 24 stycznia o 18:55 
when will this be updated?
Awesome_Dante 30 listopada 2023 o 12:28 
LUCKY DAY. It was just pretty rare, found at equipment dock. TIME TO PILLAGE
Awesome_Dante 30 listopada 2023 o 11:31 
Can anyone confirm this working in 2.3.2? I have a faction that started me off as bad reputation, and they are correct to do so as I am in fact, a monster. I must ASSIMILATE their resources most immediately >:O
MiniDeth3 26 listopada 2022 o 22:24 
Works for most goods but stolen rift data is destroyed by the subsystem.
SDK  [autor] 14 października 2021 o 6:21 
One of the core files changed for this. So that may the reason. New ones should populate and work okay. The old one I'm not sure will work correctly. I usually avoid changes like this, but this is unfortunately it is a change I couldn't avoid to make sure the Mods were good as we move forward.
SirPhoenixBlood 14 października 2021 o 4:51 
deleted the old file got the update enable it and its still broken :winter2019saddog:
SirPhoenixBlood 12 października 2021 o 8:43 
mod just broke due to small update today
SDK  [autor] 11 października 2021 o 21:23 
@Mauroghen, This one is on my to-do-list. I miss this one personally... I can't kill entire factions without it.
Mauroghen 11 października 2021 o 21:15 
last mod I really want in 2.0. I love all of your mods so far, really cool experience, makes me wish it was the vanilla one ahaha.