安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











Considering the comments confirming this bug appeared at least a year and a half after it was released it may have to do with an update to the game, messing up the LOD. No clue. But the road is amazing (as all your other things, Urbanist) so would be lovely for this to be fixed.
Example of this happening: https://imgur.com/a/KJgOJL5
LOD missing: 1919887701.Tram Shelter #01 - Glass _Data [Core]
LOD missing: 1919887701.Bus Shelter 01 - Glass_Data [Core]
LOD shader mismatch: 1602671123.bikelanedecal_sharrow_Data [Core]
LOD shader mismatch: 1602671123.Bike Lane Decal (Small)_Data [Core]