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报告翻译问题









* When we buy a ship, instead of spending the amount of coins stated in the card, the rules say that we should consume all available money. The mod should reflect that.
* Automate sector rewards (if possible). Clicking on an arrow should collect the respective reward and invalidate the respective dice.
Thanks for the amazing job!
:)
At present, to swap two cards from the deployed area you need to "undeploy" one of them. It would be great to have the ability to not have to do this.
For instance. press "swap" - "ship 3" on one stack, then "swap" - "ship 1" on the other stack.
I hope this makes sense!
We were discussing that it would be great if you had a surrender option, Maybe a ship with a white flag goes across the screen?
Loading from a save or rewinding is not implemented in this mod. It's a quick game so no scripting is done for it to be saved and continued at a later time.
I have heavily customized the dice roller script for my mod. In its current state, it is not a standalone object that can be used in another mod without causing errors. It will need to be reworked as a standalone roller, if I have time in the future. Sorry.