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Yes. Btw how about a guide/review of arcade. Or even better of arcade games.
2 of the 4 Salva henchmen that would normally require some more work can be taken out with a grenade launcher. The henchman on the east side of the map should be approached from the gas station, the GPS should lead you there. Shoot the guard visible and the splash should take out the henchmen, if not, aim at the door so it bounces off and kills him.
On the henchmen you realistically would climb the ladder for, he doesn't move on the sight of sticky bombs or grenades. I haven't found a good aiming spot, but aiming just above the vents at his general area does it for me.
I found the six to be wildly uneven. Some of the combat is exciting (not all of it, like on the last mission...), but there's a lot of busywork that just feels tedious. Like platforming around looking for hidden packages in Go Figure (I did enough of that in the GTA III era). Also, GTA V once again mistakes bobbleheads/static statues for action figures. I guess I shouldn't be surprised as they constantly and consistently refer to magazines as "clips," but come on.
The combat is real tedious and even using my Weaponized Tampa couldn't make that final mission exciting. Especially when logical vantage points are "out of bounds," even when the enemies use them. I don't know, man.
Simeon Repo missions? yes please! and don't forget about Martin's Dispatch jobs