Company of Heroes 2

Company of Heroes 2

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(4 - 8) Wolfie88's Vire River
   
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Item Type: map
Maps: 4v4
Značky: pm
Velikost souboru
Přidáno
Aktualizováno
11.418 MB
15. pro. 2013 v 7.58
18. pro. 2014 v 2.55
Poznámky ke změnám (26) – zobrazit

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(4 - 8) Wolfie88's Vire River

Popis
This map was made with coh1 'vire river valley' map in mind.

Included

- Day/night weather cycle
- Mud
- Fixed popcap 160
- 1 watchtower
- 2 repair stations
- 2 medic stations
- 4 vp points
- 4 fuel points
- 2 ammo points

Enjoy !

Created by Wolfie88
Počet komentářů: 59
Joshua Blade, God of the Light 15. říj. 2024 v 16.20 
The map lags the game so hard that it crashes after some stuttering. Pls fix.
Knight 10. led. 2016 v 2.01 
..... awww that easy? haha i'm a nub. Thanks a ton man.
Wolfie88  [autor] 6. led. 2016 v 5.42 
Thx :)
To enable the different team colors in game you have to go to game options and click the "show play colors". Just updated the old map "refinery". This map is now also stamped so that the black borders in game around the map are gone.
Knight 5. led. 2016 v 22.15 
Awesome map. how did you get to have different team colors btw?? all my allies are yellow even if it's my friend
Callsign: Creature 16. zář. 2015 v 8.01 
Haha, that's one way to justify it. lol
Wolfie88  [autor] 16. zář. 2015 v 4.14 
Thx. This map was the first one that I created and I updated the map each time I learned something new (like atmosphere, mud, stamptool etc). I didn't know that time how to change the size of the splats, still it's a minor issue. These lilly pads are the last surviving spiecies since the dinosaur age :)
Callsign: Creature 7. zář. 2015 v 23.19 
First off, epic map, well done. Second, it may just be me, but the ground textures seem to be... enlarged. There's some lily pads in one of the ponds that're the size of a Sherman and the mud and tire tracks and ground under the points is all blurry and way too big looking.
Wolfie88  [autor] 30. říj. 2014 v 7.23 
People who want to have a higher popcap can use this new mod
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=333857863&searchtext=
Wolfie88  [autor] 21. říj. 2014 v 16.34 
Stamped ! Black edges/borders around the map are now gone.
Wolfie88  [autor] 15. čvc. 2014 v 17.02 
Hi, this map originaly had a dynamic popcap, but I had to remove it after western fronts release because it produced sync errors since then.

I'll think about it, in the mean time you can already try out this winter version with a popcap of 200.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=229627732