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The game crashed without any error log. It seems that something went wrong with the quest generation system.
How to reproduce it:
My mod list:
brrainz.harmony
ludeon.rimworld
ludeon.rimworld.odyssey
adaptive.storage.framework
adaptive.primitivestorage
oskarpotocki.vanillafactionsexpanded.core
ferny.replacelib
qq.expanded.brickwork
note that only odyssey DLC is needed to reproduce it.
then use development mode to generate some quest (to simulate the normal quest generation) and the game crashed without any error log.
I guess that Adaptive Primitive Storage is incompatible with Expanded Brickwork because the crash disappears after I remove either of them. However, neither of the two mods update recently.
The crash appears only recently but I didn't change my full mod list, and after a lot of tests I've found that only these mods above are necessary to reproduce the crash, so I suppose the recent update causes this.
Error in FloatMenuWorker FloatMenuOptionProvider_Equip: System.NullReferenceException
PREFIX/POSFIX OskarPotocki.VEF: VEF.Weapons/VEF.Apparels
Well, funny thing, that!