Space Engineers

Space Engineers

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2020 年 3 月 10 日 下午 8:02
2020 年 6 月 12 日 上午 6:40
3 项改动说明 ( 查看 )

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MoveIT

描述
Forked from seemingly unmaintained script by Brenner https://psteamcommunity.yuanyoumao.com/workshop/browse/?appid=244850

* Fixes bugs
* Cleaning up some logic in Rotors
4 条留言
Unruly 2021 年 4 月 23 日 下午 3:46 
BTW:Your link to Brenner's actually points to SE's whole workshop. Brenner's is https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=461120531
DEADPOO 2021 年 4 月 4 日 下午 4:22 
Unruly 2021 年 3 月 23 日 下午 3:03 
Thanks for picking this up. Is there any way to set a rotor's limits back to 'unlimited'? Using build vision, I've just been entering +/-361. It won't accept the words 'unlimited' OR '+/-infinity'. I gather you can use 'float.NegativeInfinity' or "float.PositiveInfinity' to do so programmatically.

I'm trying to use moveit to fold away a solar array on a vehicle, but it's messing w/ the limits when I'm not setting them, and it's leaving them (for example) set to upper and lower limit of 0, when I move to 0. I need to have it left at +/- infinity in order for the solar array script to function.
DarthNovii 2020 年 7 月 16 日 下午 10:16 
Pictures? Info? Can anyone confirm this to still be working?