边缘世界 RimWorld

边缘世界 RimWorld

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10x Carrying Capacity (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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更新日期
120.277 KB
2020 年 3 月 10 日 下午 1:07
7 月 16 日 上午 12:09
11 项改动说明 ( 查看 )

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10x Carrying Capacity (Continued)

在 Mlie 的 1 个合集中
Mlie's resurrected mods
976 件物品
描述

Update of mpwozs mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1477183263



This mod has been replaced by Strong Pawns by нїppо

[dsc.gg]
[github.com]



Increases default pawn carrying capacity to 750 (still affected by things like wounds/bionics/etc.)

Inspired by Strong Back by Indeed: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=826483181 but this one doesn't override the core def



IMPORTANT

This won't seem to have any effect on its own. You'll want a combination of other mods, depending on what you're looking for:

At minimum, you'll need a larger stack mod for this mod to have an effect: Stack XXL https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=826366050

I also recommend this so your pawns can combine stacks of different items: Pick up and Haul https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1279012058

And if you want it to work for caravans as well (super OP, a colonist is basically stronger than a llama): Bulk Carrier https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1428989232


With all 3 of the above, one pawn can essentially "sweep" the entire set of starting items straight to a stockpile, and a single colonist can caravan with tons of steel across the world map. If you're more into the managing-a-giant-rich-colony game like I am, then this should do it!


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: strong pawns, qol
125 条留言
Aether 9 月 16 日 上午 9:16 
Note : For me Strong Pawn only affects Caravan Carry Capacity, while this one still work for in-map hauling capacity.
Mlie  [作者] 7 月 18 日 下午 9:29 
@Frank The description shows that
нїppо 7 月 12 日 上午 6:53 
(I'm the author of the original mod)

Here's a rewrite that works in 1.6
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3523631891

Unfortunately this one using a simple xml patch doesn't work anymore since they changed how carrying capacity is calculated
Mlie  [作者] 7 月 11 日 下午 9:19 
@Elbit Please see the Reporting Issues section described above
Elbit 7 月 11 日 下午 2:45 
1.6 The pawn's carrying capacity hasn't increased at all
✯ Mangou 2 月 18 日 下午 3:19 
gracias por despejar la duda amigasooo
Mlie  [作者] 2 月 17 日 下午 10:16 
@✯ Mangou No, they do the same thing
✯ Mangou 2 月 17 日 下午 9:50 
es pregunta lo de abajoo
F5theNorin 2024 年 12 月 30 日 下午 9:37 
got it :) Anyway, thank you for your hard work