RimWorld
196 értékelés
FE3H Apparel
2
   
Díjazás
Kedvenc
Kedvenc
Törlés
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Fájlméret:
Közzétéve:
Frissítve:
1.880 MB
2020. márc. 9., 15:41
júl. 3., 6:37
12 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
FE3H Apparel

1 Meng De készítette gyűjteményben
Fire Emblem Three Houses Mods
7 elem
Leírás


Apparel based on the uniforms from Fire Emblem Three Houses.
- They have stats similar to button-down shirts, and a +10% social impact bonus.
- The capes come in 4 colours (matching the canon houses). All have the same stats, +10% social impact and +10% negotiation ability.
- Even though now all capes are stuffable, the "stuffy" version of the cape remains as a way for you to get a cape in any colour you want.
- This pack includes FE3H Accessories. (check that page for pics of the accessories, if you need them)
- Everything in this pack can be crafted on a small bench called "Anna's corner", to avoid menu clutter. It has the same costs and works exactly the same as vanilla tailoring benches.




These can be worn to fulfill Royal needs.
Uniforms = vest/corset (ungendered), capes = robe, hat = top hat/ladies hat (ungendered), headband = coronet/crown.




[1.3] The new version of Rimworld introduced a couple of changes. Most items are proper headgear now, instead of eyewear. Some are partially visible from the back (vanilla behaviour).
[old] Some items will not be visible from the back. This is expected behaviour, not a mistake.
I like to make my accessories as vanilla-friendly as possible, without the need for extra mods to show hair, and this is the only way I have of doing it.

***

Chinese translation.

As for the variations of these uniforms that we all know exist but aren't in this pack, please consider:

46 megjegyzés
DocHolliday aug. 27., 3:56 
I did at first because I jumped to the conclusion that most of the body mods I saw would alter the frame, but after reading their descriptions I realized that was not the case!
Meng De  [készítő] aug. 27., 3:53 
Ah, I thought you meant redrawing them to fit or something.

Anything that is within the vanilla boundaries will work with these in terms of fit.
DocHolliday aug. 27., 3:38 
Great mods!
DocHolliday aug. 27., 3:38 
Thats fine I didn't realize most of them were modeled off the vanilla body and are compatible by default, really only the ones with legs seem to not work.
Meng De  [készítő] aug. 27., 3:36 
I don't have any plans to do that.
DocHolliday aug. 27., 2:41 
will this ever be made compatible with any body mods?
Malgus 2024. ápr. 28., 14:02 
Thanks for the update chief! Waiting for all mods to update whenever new dlc is out is pain, so I can't imagine how bad it is actually being the one to rewrite it all.
Meng De  [készítő] 2024. ápr. 27., 8:16 
Updated to 1.5 - "I had to fix a bit of code but I think it's working, chief" Edition


I don't have any expansions beyond Ideology, if you have any problem there I can't help. sorry.
Meng De  [készítő] 2022. nov. 5., 7:37 
Updated to 1.4 - "I ran it once and it looks alright" Edition

I don't have Biotech, if you have any problem there I can't help. sorry.
SenecaStoic 2022. okt. 25., 21:39 
My favorite clothing mod. I can only hope it gets updated for 1.4, or my Rims will have to keep wearing ugly vanilla clothing.