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will use it in my reworking process for my world ^^
so just need blockvariantgroup.sbc to disable blocks you don't want ^^
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2044485142
for exemple i make a windturbin x5 and x10, i put that in a folder superwindturbin_cubesblock.sbc, in the definition of one of it you add :
<BlockVariants>
<BlockVariant>
<TypeId>WindTurbine</TypeId>
<SubtypeId>LargeBlockWindTurbine</SubtypeId>
</BlockVariant>
<BlockVariant>
<TypeId>WindTurbine</TypeId>
<SubtypeId>LargeBlockWindTurbineX10</SubtypeId>
</BlockVariant>
</BlockVariants>
If you just want to replace the Block just replace the refinery in the Cubeblocks (don't change any Subtype or TypeID and its automaticly replaced and is added to Variant function.)
only disable blocks you realy dont want to have in the game!
i create a new block, a new reffinerie for uranium only for exemple, how to add it to a block category without modify BlockVariantGroups.sbc to select it with the scroll wheel when a select a refinery ?