武装突袭3

武装突袭3

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Pilgrimage - Chernarus 2020 [SP]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
标签: Tag Review
文件大小
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6.149 MB
2020 年 2 月 17 日 下午 4:25
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Pilgrimage - Chernarus 2020 [SP]

在 Alky Lee 的 1 个合集中
Rydygier's Pilgrimage - Ported
19 件物品
描述
This is a semi-randomly generated mission which is different every time you play. It has been ported to the updated CUP version of Chernarus 2020

The aim of the mission is to find your brother's body and take him home. Along the way you will have to contend with patrols, garrisons, checkpoints, camps, strongholds and airfields as well as the gunships and mad invention.

Many other ports of Pilgrimage can be found at https://forums.bohemia.net/forums/topic/208892-pilgrimage-ported/

Full credit for the Pilgrimage mission goes to Rydygier.
8 条留言
malice20191 2024 年 3 月 3 日 下午 6:08 
freezes arma at the options screen.
General Furry 2021 年 12 月 2 日 下午 1:40 
update with cdf 2020
Pvt. Partz 2020 年 5 月 26 日 下午 6:17 
I've worked most of the bugs in Co-op although I haven't been able to test the 'interrogation, or the side-chat" bugs. Didn't know they existed or it's been so long I might have forgotten.
@Kalmadorio, If you want to test a Co-op Pilgrimage, you can go here and give it a go.
https://forums.bohemia.net/forums/topic/229385-pilgrimage_cambodia_co-op/
@alky_lee, I don't know if you decided to port a Co-op to Chernarus or not but if you need anything, let me know. Also, I hope you don't mind that I slipped @Kalmadorio my business card. I like to see as many players enjoy this mission like we have.
Kalmadorio 2020 年 3 月 6 日 上午 7:13 
Doesn't sound bad actually, though it would be neat if the default BI revive worked, as it would eliminate the need for respawn, since buddy could revive you.

But even without that, it's good enough, you can always read sidechat to your buddy, and being able to be interrogate multiple times, is quite a minor issue.
Alky Lee  [作者] 2020 年 3 月 4 日 下午 4:09 
I've had a look at and tried out the Altis CO-OP version and there are quite a few issues.

1. You lose the options to adjust at the start of the mission. Looks like they are hard coded.
2. After respawn the player loses the sidechat messages (phone calls/ADM messages/radio messages) although these re-appear when resuming from a save.
3. After respawn the player was unarmed and naked, although I have fixed that.to respawn with the loadout on death. If you keep dying in the same spot you end up with a stack of your own bodies and the equipment they had at death.
4. I don't know how much the second player would see of the sidechat and scroll menu options
5. There doesn't seem to be an option to revive. It goes straight to respawn.
6. When you interrogate prisoners, the option doesn't clear so you can interrogate them as many times as you want.

Otherwise CO-OP is possible to play together with a friend
Kalmadorio 2020 年 3 月 4 日 下午 1:02 
Yeah, I figured it probably can't be as simple as putting another player, but thought I'd ask at least
Alky Lee  [作者] 2020 年 3 月 2 日 下午 1:47 
Kalmadorio Someone did do a co-op version for Altis but I wouldn't know where to start
Kalmadorio 2020 年 3 月 2 日 上午 9:43 
Pilgrimage is truly amazing on this terrain, especially since it's the 2020 version with great looking vegetation and enterable buildings.

Thank you for making this!

I know it's a long shot, but is there any chance of porting a coop version to this terrain as well, so you can enjoy it with a friend?