Starbound

Starbound

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Lifesteal
   
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17 feb 2020 om 13:26
17 feb 2020 om 15:42
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Lifesteal

Omschrijving
Default combat is boring.

So I installed Blood Mod, Monster Spawn X10, and Supper's Combat Overhaul.
Needless to say it was a bit too much on high level planets but I love the chaos.

Here's a lifesteal mod to go completely berserk!
...watch your energy

Steal HP from your enemies while you slay them based on their total health.

- 0.3% for normal hits,
- 1.2% for strong hits
- 5% for kills.

Notes:
- This should not interfer with any other mod.
- The health is directly added (no drops or crafting involved)
- I can make a version with different values anytime.

Updates:

0.1.0
- initial version

0.2.0
- Fixed a bug where the current health instead of the total health was used for calculation.
- It turned out that this is incredible hard to balance. The values might change again.
23 opmerkingen
BobboilDandee 24 nov 2024 om 16:06 
no longer works
NonstickSQYD 22 mei 2023 om 7:21 
you think its possible to make a psudeo bloodbourne type health retrieval system after taking damage? maybe a few tweaks to this? or is that too complex you think? great mod
Armok 2 okt 2021 om 22:36 
@Nexolight awesome! thanks!
Nexolight  [auteur] 2 okt 2021 om 11:17 
@Armok
Absolutely, feel free to do so.
Armok 1 okt 2021 om 19:20 
@Nexolight hey, I'm currently making a mod that involves a life-steal buff to the player, alongside other buffs and debuffs, would you be willing to lend me permission to use the lua of this mod here?
Braskizak 10 dec 2020 om 13:48 
smoke weed evry day
vampireMan23 13 sep 2020 om 7:29 
What if you make a versio that scales off damage dealt, not off the victim's max health?
If you do, raise the percentages, of coures. Healing for 0.3% of damage dealt is just ridiculous.
In any case, thank you. I still like this mod and use it.
Raf-raf♀ 6 mei 2020 om 7:06 
Lifesteal's never been balanced...
endermako64 28 apr 2020 om 4:37 
could this be added on the chucklefish forums - community.starbound.com
Nexolight  [auteur] 28 mrt 2020 om 19:15 
@Gavin that is literally impossible. The only point this touches the player entity is when it uses the internal function calls to increase or decrease the health. This is used trough the whole game in the same way. If this could delete your character anything in this game could.