XCOM 2
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[WotC] More Avatars In Waterworld
   
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24 dec, 2019 @ 18:23
29 feb, 2020 @ 11:20
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[WotC] More Avatars In Waterworld

I 1 samling av ∑3245
E3245's Master Mod Collection for War of the Chosen
98 artiklar
Beskrivning
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DESCRIPTION
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The final mission is a chore. Only 3 avatars to fight on all difficulties? BOORRING!

This mod changes that. Now you will fight Avatars in greater numbers in the Final Showdown!

The following changes for each difficulty is listed below:
NOTE: Large Avatar Groups means that 2 Avatars will spawn in at once, instead of 1. See XComMission.ini for more information.
  • Rookie
    • Avatars to Kill: 7
    • Large Avatar Groups 2
  • Veteran
    • Avatars to Kill: 8
    • Large Avatar Groups 3
  • Commander
    • Avatars to Kill: 9
    • Large Avatar Groups 3
  • Legend/Impossible
    • Avatars to Kill: 10
    • Large Avatar Groups 4

If you don't agree with the balance or are a masochist and want more Avatars to fight, just edit this mod's XComMissions.ini config.

NOTE: The max number of Avatars is 19. Mission becomes impossible to finish if AvatarsToKill is over 19.

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COMPATIBILITY (meaning that it works with these mods)
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  • Compatible with everything except for mods that also changes the [AvatarShowdown] section in XComMissions.ini.

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CREDITS
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  • E3245 for making this mod.

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LOG
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Release ver: 1.002:
  • Removed LargeAvatarGroups since it was not working.
33 kommentarer
CaptainBragd 7 okt, 2021 @ 0:27 
A lot of people seems to have the issue where avatars just stop spawning in. Ive been at this same fight for about three hours and had to take several breaks to go donsomething else. And Im still waiting for four avatars :s
Really enjoy the idea though! If you can get it to work this mod is gonna be great
skundzony_dorsz 11 feb, 2021 @ 7:49 
Somehow it's the only mod that I can't add to any collection (favorites works fine). Every time "something went wrong" steam message shows up.
Redgrape404 11 jul, 2020 @ 12:23 
Excuse me but I am about to play XCOM 2 and I need to know if this mod is going to work, seeing all the comments of it not working.
Faleap 22 apr, 2020 @ 22:27 
I just "finished" an iornman run with this mod and beta strike on. The fight dragged on for so long (better part of a hundred ayys killed if you count andromedon shells and codex clones) that the game started to just manage to chug along from trying to render all the bodies.

Eventually my pc gave up and the game crashed when trying to spawn another pod. Save was gone. The game broke before my squad did. I'll call it a win, seeing as the squad was mostly intact at the time.

The avatar spawning didn't break for me (though I think that's mostly because I only got through 7) and beta strike is a HORRIBLE idea to pair this with, it's fun as hell. Really hope you manage to fix it.
∑3245  [skapare] 21 apr, 2020 @ 23:03 
It probably needs some bugfixes on the mission side for it to work properly, and that entire block of code is a mess to deal with.

I'll probably de-list this item for the time being until I fix that on the mission side.
Gibbons 21 apr, 2020 @ 22:53 
Has anyone ever got this mod to work? I'm currently stuck at 6 avatars out of 10. Just normal waves show up.
lordabizi 14 apr, 2020 @ 8:30 
This mod did not work properly for me. I've had the countdown start at 10, but after killing 3 of them, the fourth didn't show up. For a few turns I've been killing normal groups that appears, but for quite a bit of turns Avatars didn't show up. What could be the problem..?
Shavy 7 mar, 2020 @ 21:15 
yo, can we get a mod that IF the chosen are still alive wait for it . . . . . . . they ALL join in on the fortress assault in the final room? Just to punish you if you didn't hunt them down and kill them?
Gibbons 29 feb, 2020 @ 11:52 
@∑3245 Very vigilant of you and much appreciated!!! :ethereal:
∑3245  [skapare] 29 feb, 2020 @ 11:19 
I'm gonna go ahead and fix it. I've checked around and I think the large groups thing may not be working properly.