Project Zomboid

Project Zomboid

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Dreams
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3.983 MB
24 dec, 2019 @ 4:52
25 dec, 2024 @ 10:18
38 ändringsnotiser ( visa )

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Dreams

Beskrivning
Dreams for the survivor.
The character will have ordinary dreams, terrible and not very, and sometimes complete nonsense, they may also not dream at all.

Save friendly! / Lore Friendly!

• Dreams have a different effect on the character’s mood.
• Dreams do not repeat during the life of one character (until all are shown).
• During sleep, the character can start snoring (13 snoring sound options).
• You can see a prophetic dream labeled "helicopter" - which will tell you about the imminent arrival of the helicopter.
• Some dreams can be nightmares - up to extreme panic and getting wet (dirty) character's pants (compatible with Excrementum Mod.).

Current number of dreams - 149 (More than 1 year of character's life.).
Chance to see a dream - 30%

The mod is compatible with all versions of the game and with all known mods.

Govnokod Inc. © 2019


Nebula - idea, creation, development, content, design.
Star - programming - scripts.

This mod includes:
- Real dreams - of real people, obtained from open sources (thematic forums, dream diaries).
- Dreams written by the author of the mod.
- Dreams written by users. (You can read the list of authors and numbers of dreams in the file - Many thanks.txt)

Redistribution of this mod without the explicit permission of the creator is prohibited This includes, but is not limited to, uploading the mod to the Steam Workshop or any other site, distributing it as part of another mod or modpack, or distributing modified versions.

Check out my mods:
Immersive CD Players - Take your music with you...
Smoker - Smoking is not only harmful, but also beneficial.

Languages for version 42: On board - Russian / English / French / Spanish / Portuguese-Brazilian

[for version 41] Subscribe and play with dream translation into your native language:
Spanish / French / Finnish / Ukrainian / Serbian / German / Italian / Polish

The functionality of the mod is guaranteed exclusively in Russian and English. I don't know how the script will behave if one of the character's dreams is not translated into your native language other than Russian or English. In such a case, the dream will likely be shown in English. I don't translate the mod into other languages, but I will add translations made by interested users of the mod from the gaming community. When updating the mod, there's no need to start a new game; new dreams can be displayed immediately after the update. The mod author performs updates and adds new dreams in both languages, Russian and English.

For any version

Workshop ID: 1945359259
Mod ID: Dreams
297 kommentarer
ladyteruki 11 sep @ 12:00 
I just started using this mod in my new run, and the dreams are so creepy so far ! Exactly what I was looking for. Would you terribly mind making it so that the game pauses when the window for the dream appears in the morning ? The first few times, I did not realize the game wasn't paused, so when on the fourth morning I was attacked, things almost went bad XD
dorian.massip 27 aug @ 9:57 
It doesn't work for me when I load the mod. I'm on 42.11.
Ziz.Inc 5 jun @ 11:22 
I have the same error.
How did you solve it?
If you decide
Enemal 14 mar @ 10:36 
Done.
{LÄNK BORTTAGEN}
Nebula  [skapare] 12 mar @ 5:20 
Yes, try posting on pastebin
Enemal 10 mar @ 6:22 
@Nebula, thanks for having a look. The problem persists after reinstall. About the table data, I don't speak code. Do you need me to share the error in it's entirety somewhere?
Nebula  [skapare] 4 mar @ 10:21 
@Enemal, Try reinstalling the mod.
It can't get the table data to determine the number of elements (indices) in it...
Enemal 4 mar @ 4:17 
Hi, I'm can't get dreams to work in B42. I get this error:
`function: dreams.lua -- file: dreams.lua line # 34 | MOD: Dreams
java.lang.RuntimeException: __len not defined for operand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:729)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:630)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:573)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:559)
...`
Nebula  [skapare] 25 feb @ 10:03 
I am extremely lazy, and if I am not interested, I will not start doing it, I have more than 200 unpublished dreams... and making such a number of thematic images for each, taking into account those already published, is a long process and a lot of work, even using AI... If you can handle the work and you are interested in doing this, I will gladly accept your help in co-authoring the content of the mod.
🌴 Zunder 🌴 25 feb @ 6:24 
Hello,
Could you finish adding the function that displays a different image per dream ?
It is already partly present in the mod's 'texture' files.
That would be great ! :steamhappy:
Thanks.