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But I'll see what I can do.
Sadly I couldn't upload anything from steam in offline mode, but as I said, it's somewhat lightweight upload so I don't mind much.
Now, about that coatl - do I understand correctly it has some kind of emanating aura around itself that you want removed, or you mean "AoE effect" as in the passive skill?
But as soon as I can update my game, I will take a look.
The same I'm afraid goes for the update of this mod. I might try to upload the update, keeping the steam offline (not sure how that will work out), as it's not a big upload, so it shouldn't drain my data plan. If not, I believe the mod would still work, even if outdated, as I don't think there were any changes to Tomb Kings vfx introduced with this patch.
There might be also problem with mounts - I remember when working on one Khatep project (suspended now due to the following), I couldn't get rid of the original effect from his eyes on his DJ (Casket of Souls) variant, and I couldn't find the right file to replace the reference in. Same I had with Settra, I managed to replace the VFX for his on-foot variant, for necrosphinx and chariot. I couldn't for the life of me find where that VFX is embedded for his horseman variant, and so the original effect was still present for this one mount option. I imagine it might be similar with Arkhan.