Tabletop Simulator

Tabletop Simulator

Ei tarpeeksi arvosteluja
D&D Health "Status" System
   
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Number of Players: 1, 2, 3, 4
Assets: Backgrounds
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21.894 KB
7.12.2019 klo 7.15
1 muutos ( näytä )

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D&D Health "Status" System

Kuvaus
I wanted to create this for my D&D team and decided to allow others to use my work! This health system was inspired by Baldur's Gate. In that game, you're never told what the current health of an enemy is. Instead, you're given statuses, which are: Uninjured, Barely Injured, Injured, Badly Injured, Near Death

I personally modeled, textured, and animated these little gems. The collision is a bit wonky, but it's meant to be like that! I have it so you can simply place your character on top of the collision box which is just below the floating crystals. Simply highlight both models and you can move them easily together.
5 kommenttia
☠HamsterMan☠ 19.3.2020 klo 4.55 
This will add a small but very noticable difference in my campains, thank you for creating this
Graham  [tekijä] 13.1.2020 klo 15.06 
You might be able to scale it with the gizmo tool; however, I am unsure. Tell me if that work
Bad Food Day Frog 12.1.2020 klo 4.33 
I'm having trouble changing the status of the gem, the box is very small. Is there a way to increase this?
Graham  [tekijä] 6.1.2020 klo 18.49 
I can; however, it'd take a lot of work. You can lower them yourself in-game with the - and + keys. :)
Bad Food Day Frog 4.1.2020 klo 12.03 
Can you lower the height of the crystal?