Dredgers - 沉没的王国

Dredgers - 沉没的王国

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some different class idea's
由 MilkAlberry 制作
Ok, So im gonna be going over some class combos ive tried out , mainly just 2. but if anyone has a class they particularly like please feel free to post it in the comments and if i like it i may add it(with credits going to the player who suggested the class) Oh and as a side note, animated ghost blades to summon ghosts(and chant boosts the life time for them i think, or maybe the animate 3 makes them permanent, im not entirely sure i gotta test it more)

Thimble leader to start, grab desist level 2 right away(advanced start if youd rather skip the automatic skill point use for order). From there i like to go with the bard getting the str def aura and if i should want to go caster i grab the int energy aura for the 3rd skill point. , while grabbing what allies i can. ive had a mixed bag with my next choice i either go craftsman(2 points in deconstruct, 1 for the scrap)-->scholar(2 for the staff 1 for wand) --->artificer( 1 crafting 2 enchanting and 3 animate, lots of fun if you use lots of ghost blades) or cultist if i have alot of good allies and focus on chant(followed up with the craftsman scholar artificer combo) with the artificer craft 2 charms and a mage armor, enchant said items till you get charming on all, cute ribbon to increase all chm buffs. From there i dont really know where to go, if i had to choose though id say go fighter-->knight to increase your armor or seducer to kamikaze everything.

(this one is in the works but im close to getting it down)
round tooth craftsman to start(advanced start to use for scrap) craft a quarter staff asap, kill everything in your path till you can go scholar--> artificer(1 crafting 2 enchanting 3 animate)(possibly before you get enchanting 2 id try for some negative charm buffs, itll help) focus your buffs on con or def(but mainly con since armor shouldnt be too much of a worry)
now heres where it gets interesting, craft the mages armor(for the energy armor buff) and a cultist mask to counter the negative charm racial and go leader, by the time you get to that you should by all rights have a hefty amount of teeth so instantly you can most likely get atleast 5 followers(i like going to the sewers since theres so many slimes and rats and that amounts to mucho teeth,which in turn leads to more followers with the mask) at some point go bard to spec for the cultist(chant ftw). i will say this is kind of a pain in the ass to get to work but as i said its a work in progress

Magnite Caster/pyro pick advanced user to get 2 points per level it helps so much. no real technique to this, level up to pyro get fire bomb to 3 id pick the 3rd skill since the 1st one is useless mass spamming fire bombs. i went with warper next to get the tele to me thing, grabbing chests like this is funny. next i went fighter(yea i know, weird for a caster class, but then pick i think its monster slayer. get the skull talent to 3, ended up going with beserk afterwards thinking the death toll level 3 was worth it but my game bugged out and for some reason it activated and i died since i wasnt close enough to firebomb people to death. if i had to redo it id go scholar to get the ward perk, which btw ice wands help out alot. i was dishing out 10k damage with atleast a full screen getting hit, possibly a screen and a half. also had close to 100 skulls.
   
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3 条留言
Osmosis Jones 2022 年 8 月 1 日 下午 10:29 
Magnite Pyro with an arcane staff can one-hit most enemies. Works poorly in some areas, like the sewers where you just get destroyed by Enforcers.
TheRougeBanker 2020 年 8 月 11 日 下午 1:06 
Want a good build? Go bloodborn(?) the purple people and start with bard, get the str 2 and the other is up to you, then go leader 2 detest and 1 in command then go collect people, try to get a pink bow and go priest, max out smite and whatever other options you want. That's a decent build if you want to try it.
VinylMinty 2019 年 12 月 18 日 上午 12:18 
round tooth has been nerfed - 25% chance to get a tooth now.