RimWorld

RimWorld

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Save Our Ship 2 - Rimatomics Compatibility Patch
   
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Mod, 1.0
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2.084 MB
10 nov, 2019 @ 20:57
11 nov, 2019 @ 14:22
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Save Our Ship 2 - Rimatomics Compatibility Patch

Beskrivning
Compatibility patch for Save Our Ship 2 and Rimatomics. The following changes are made to SoS2 content:

-Ship capacitor arrays can act as PPCs and power Rimatomics energy weapons.
-Railguns mounted on ships can target any world tile. Blast your foes from orbit!

Be sure to place this mod below both SoS2 and Rimatomics in your load order. Also, please note that capacitors you've already constructed before installing thismod will need to be deconstructed and rebuilt. Alternatively, you can do a find-and-replace in your save file, replacing all instances of Building_ShipCapacitor with Building_ShipCapacitorPPC.
Populära diskussioner Visa alla (1)
0
20 feb, 2020 @ 10:59
BetterLoading incompatibility
Fuyuno
54 kommentarer
Layer-8-Problem 1 nov @ 15:29 
is this still needed or did the patches get merged into the respective mods?
Aria 7 dec, 2024 @ 22:19 
does this work with 1.5 somehow or is there like an updated version
IgorDocov 16 aug, 2024 @ 0:34 
I’m very sad that railtrons from Rimatomix cannot be used in ship combat because when fired, the projectile flies to a random point on the planet, and not to the ship itself, and as other users have noted, ship capacitors cannot replace PPC, I would also like that if the turbines could use the thermal system of the ship, so as not to suffer with dry cooling towers in a vacuum, and accordingly, I would like to see this mod on newer versions where these problems are still relevant (for example 1.5) (I’m Russian, that’s why I’m writing this through Google translator )
Doggocide 15 aug, 2024 @ 20:23 
@Jono2341 You didn't know?
British_Chap 9 apr, 2024 @ 23:45 
Now how come i was thinking about rimatomics patch for save our ship 2 then randomly come upon this mod? (Are we in the matrix???)
EchoBlue 21 jun, 2023 @ 21:40 
R.I.P
☠Millennium☠ 22 aug, 2022 @ 14:00 
DEADEADEADEADXDDDD
Wake up
Evil Weevil 29 aug, 2021 @ 13:17 
The reason why people are saying that this mod isn't needed is that railguns can hit anywhere on the map by default with RA now. However, PPC's are still required, ship capacitors won't cut it.
Sacheverell 17 aug, 2021 @ 1:25 
Also curious why it's not needed. RA doesn't use non-PPC capacitors by default, nor SoS2 ones.
Windows XP 16 aug, 2021 @ 19:07 
I literally just found out about this mod today. Why exactly *is* this mod no longer needed?