边缘世界 RimWorld

边缘世界 RimWorld

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Character Editor
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
8.905 MB
2019 年 9 月 28 日 上午 1:41
7 月 21 日 上午 8:51
245 项改动说明 ( 查看 )

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Character Editor

描述
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns)




MOD FEATURES
• editor for pawns on map and for crashlanding
• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations, favorite color
• list for all available pawns, on map, in world, animals, etc
• create, edit, remove, find, load, save pawns
• edit or shift pawn inventory items
• equip, edit, modify or place weapons, apparel, items
• change faction, race, mental state, inspiration
• recruit, resurrect, heal or hurt pawns
• redress, undress pawns
• teleport pawns
• change or edit ideology
• give or remove titles
• add or remove psy abilities
• add or remove xenotypes and genes
• edit persona weapon traits


MOD LOAD ORDER
Harmony
Core
Royalty (optional)
Ideology (optional)
Biotech (optional)
Anomaly (optional)
HugsLib (optional)
...
Character Editor


MOD SETTINGS
• ARGB/HDR [Enable/Disable] (image of selected pawn)
• Create with race specific clothes [Enable/Disable]
• Create nude [Enable/Disable]
• Create no start weapon [Enable/Disable]
• Create no start inventory [Enable/Disable]
• Editor pauses game [Enable/Disable]
• Show editor tabs [Enable/Disable]
• Show pawn list [Enable/Disable]
• Mini view [Enable/Disable]
• Show in main tabs [Enable/Disable]
• Architect menu objects [Enable/Disable]
• Optional map settings [Enable/Disable]
• Automatic Apparelcheck [Enable/Disable]
• Stay in cascet [Enable/Disable]
• Show dead logo [Enable/Disable]
• Use sorted pawn list [Enable/Disable]
• Use name files [Enable/Disable]
• Hotkeys for UI and Teleport
• Resolution (image of selected pawn)
• Stack Limit [1..9999] (max value for the inventory slider)
• Num capsule slots [10..400]
• Custom saved armor changes
• Custom saved weapon changes
• Custom saved item changes
• Custom pawns slots [90..400]


HOW TO USE
a) start the editor from the crashlanding screen
b) start the editor from the main tabs after the map has loaded (near to menu)
c) start the editor from mod settings
d) start the editor by entering 'Zombrella' or 'Zombgrella' cascet with pawn
e) start the editor by pressing hotkey button (set a hotkey in settings)


HOW TO CHANGE GRADIENT COLOR
1. Precondition Gradient Hair mod is active.
2. Click on the Hair-Label to open the color picker dialog.
3. Select your Color for ColorA and ColorB.


COMPATIBLE MODS
should be compatible to almost every mod


HINTS
• To see add / remove pawn buttons - click on the star button left of the bio tab. that will show you all extended functions for pawn creation and more. click it again to hide them.
• To choose the color with color picker, click on the hair label or apparel label or skin label.
• There are 90 slots for pawns. Saved items are limited to 5. Gradient Hair is saved, when available.
• When starting editor while pawn is selected, then selected pawn will be autom. selected in editor.


HINTS FOR ITEM STAT EDITING
• stat changes are instant for the current game session
• you can rollback all stat changes by clicking on reset all to default
• when you want to keep your changes after game restart, than you can use the save button
• should also work with combat extended, but the functionality is limited
• the editable changes for weapons is a lite version of the weaponry mod
• the editable changes for armors is from my unreleased armory mod
• you can buy the items instead of adding them to a pawn, by clicking on the item texture


LANGUAGES
• Most of the ui elements are auto translated to all in-game languages.
• Full language support for german, english, french, polish, spanish, russian, japanese, simplified chinese


SPECIAL THANKS TO
• Proxyer for japanese translation.
• 黄俊浩 for simplified chinese translation


to change the hairs with gradients, you will need the Gradient Hair mod
if you are looking for extra weird hair, here is a Gradient Pack I







nexusmods external download[www.nexusmods.com]
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12 月 5 日 下午 1:39
Bug reporting
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12 月 5 日 上午 11:01
置顶: Frequently Asked Questions
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置顶: FUTURE TODO'S
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4,832 条留言
Chrissant 3 小时以前 
Can you make it possible to disable the zombrella casket? It's kind of immersion breaking when I have access to it as a tribal faction.
Abisius Xarvenius Carbensius 12 月 13 日 上午 2:07 
@The History Prospector
you need to choose:
either use prepare carefully or character editor
they are both doing the same thing and thus will be fighting and using them together causes a mod conflict.
fl0weacc0unt 12 月 12 日 下午 11:23 
suck it up lil bro:steammocking:
The History Prospector 12 月 12 日 下午 11:13 
im using prepare carefully
The History Prospector 12 月 12 日 下午 11:12 
I know im probably just stupid, but if so, why is to this hard to understand how to change the gear on a rim-resedent?
The History Prospector 12 月 12 日 下午 11:11 
Either im stupid, or this is broken, not in general, just with a bunch of other mods
The History Prospector 12 月 12 日 下午 11:11 
i HAVE BEEN SITTING HERE FOR THREE HOURS TRYING TO CONFIG THE STUPID LITTLE GUYS AND IT DOESNT WORK
The History Prospector 12 月 12 日 下午 11:10 
WHY THE ♥♥♥♥ DOES IT NOT WORK!!
루이스 12 月 4 日 上午 12:23 
whenever I try to add trait using this mod, It keeps making error

"Exception while recalculating VME_Royalty_Exalted thought state for pawn 스칼렛: System.NullReferenceException: Object reference not set to an instance of an object
[Ref F8B9370A] Duplicate stacktrace, see ref for original"

Length cannot be less than zero.
[Ref F9Fc556F]
pgames-food 11 月 29 日 下午 4:14 
hi @caedin, in case not possible, theres a mod which i think can do it, part of Uncle Boris used furniture mod i use.
<li>CP.Uncle.Boris.Used.Furniture</li>
<li>CP.Uncle.Boris.Brainwash.Chair</li>