Crusader Kings II

Crusader Kings II

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CK2 AGoT Useful Commands Guide
由 BatesytheBaleful 制作
A list of some of the most useful commands, including some events, to use if you want an added boost in your AGoT games, or you want to construct the world to your liking before you begin.
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Beginning
Welcome to this guide on AGoT Cheats. Below you will find a list of useful commands and events, including how to create bloodlines with traditional claims on duchy, or kingdom level titles and dragon hatching events.

Some need-to-know terms in order to understand the guide

# = A Number, eg 6

<Character ID> = Found using the 'charinfo' command and hovering over a characters portrait

<Province ID> = Found in the files, for AGOT it's at /documents/paradoxinteractive/crusaderkingsII/mod/agameofthrones/history/provinces

<Title ID> = Found by using 'charinfo' command and hovering of CoA (Coat of Arms, or Heraldry) of a Province. Usually has prefixes;
e_(empire name) for Empire,
k_(kingdom name) for Kingdom
d_(duchy name) for Duchy
b_(barony name) for a Barony (Lordship)

<Trait name/ID> = Found using 'charinfo' command and hovering over a trait

Any commands you or events you want but are not part of this list, either look up the exact command preceded by 'ck2 agot' on a search engine, or DM me and I'll try to help. :)

I hope you find this guide useful,

IB
Vanilla Commands
Vanilla Commands

charinfo = Show detailed Character inf

age <Character ID> (-)(#) = Add or subtract character age.

infamy (-)(#) = Add or subtract players infamy

add_diplomacy <Character ID> (-)(#) = Add or subtract character diplomacy.

add_martial <Character ID> (-)(#) = Add or subtract character martial.

add_intrigue <Character ID> (-)(#) = Add or subtract character intrigue.

add_stewardship <Character ID> (-)(#) = Add or subtract character stewardship.

add_learning <Character ID> (-)(#) = Add or subtract character learning.

add_trait <Trait Name> <Character ID> = Gives character any trait.

remove_trait <Trait Name> <Character ID> = Remove any trait from the character.

cash (-)(#) = Add/subtract player gold, gives 5000 default.

piety (-)(#) = Add/subtract player piety, gives 5000 default.

prestige (-)(#) = Add/subtract player prestige, gives 5000 default.

population (-)(#) = Adds population (Requires Horse Lords DLC)

Manpower (-)(#) = Adds manpower (Requires Horse Lords DLC)

culture <Character ID> <Culture> = Change character culture (for example, "culture italian").

religion <Character ID> <Religion> = Change character religion (for example, "religion catholic").

nickname <Nickname> <Character ID> = Change character nickname (nicknames on bottom of page).

add_friend <Character ID> = Befriends the player and specific character (Two character ID's can be input to befriend two specific characters).

add_lover <Character ID> = the player and specific character become lovers (Two character ID's can be input to befriend two specific characters).

add_artifact <artifact ID><character ID> = Give artifact to a character

Banish <Character ID> = Banish character.

imprison <Character ID> = Imprison character.

kill <Character ID> = Kill character.

murder <Character ID>(Murderer) <Character ID>(Victim) = Forces attempt at murder, doesn't promise success.

cuckoo <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male. - hides 'true father' and if husband is not father, husband will believe the child is his.

pollinate <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male.

claim <Title ID> <Character ID> = Gives a claim to a character.

give_title <Title ID> <Character ID> = Gives title to character including vassals and everything beneath.

titleowner <Title ID> <Character ID> = Gives title to character

clear = Clears console

charinfo all= Shows debug information about characters including Character ID

hello <Character ID> = Shows character's page

nextsong = Changes music

observe = Allows you to *observe* the game without playing. Use the play character cheat to get back into gameplay.

play <Character ID> = Makes player change character

allow_laws = Toggle changing laws freely. Only works on crown laws

move (Character ID) = Forces character into your court.

discover_plots = Toggle plot omniscience.

fow = Toggles fog of war.

marry_anyone = Toggle ability to marry anyone.

neg_diplo = Toggles sending of diplomatic proposals that will be refused.

plots_known = Toggle plot visibility

revolt <Province ID> = Causes revolt in province.

help = list of most of the commands. Using 'help' followed by a different command, eg 'help marry_anyone', will display what the ccommand, in this case marry_anyone, allows you to do. This does NOT work on all commands however.
Vanilla Events
Useful Vanilla events listed below. Dragon events and the such like are not in this section.

event 55000 = converts province to your culture. If you character is leader of an army, in any province other than your capital, it will convert that province, otherwise it will only do this to your capital.

event 20000 = converts province to your religion. If you character is leader of an army, in any province other than your capital, it will convert that province, otherwise it will only do this to your capital.

event 64025 = Fall in love with your spouse

event RIP.11705 = Adds an extra building slot to Capital

event HF.24032 = Child attains Pure War Bloodline

event HF.24034 = Adult attains Pure War Bloodline (Perfect Knight)

event HF.24035 = Adult attains Pure War Bloodline (Warlord)

event HF.24036 = Adult attains Pure War Bloodline (Warrior Philosopher)

event HF.24038 = Child attains Pure Peace Bloodline

event HF.24040 = Adult attains Pure Peace Bloodline (Protector)

event HF.24041 = Adult attains Pure Peace Bloodline (Munificent)

event HF.24042 = Ruler attains Pure Architect Bloodline

event HF.24043 = Ruler attains Pure Castellan Bloodline

event HF.24044 = Ruler attains Pure Monumental Bloodline

event HF.24045 = Ruler attains Murder War Hybrid Bloodline

event HF.24046 = Ruler attains Murder Peace Hybrid Bloodline

event HF.24047 = Ruler attains Builder Combo Hybrid Bloodline

event HF.24048 = Ruler attains Murder Builder Hybrid Bloodline

event HF.24049 = Ruler attains Peace Architect Hybrid Bloodline

event HF.24050 = Ruler attains Peace Castellan Hybrid Bloodline

event HF.24051 = Ruler attains Peace Monumental Hybrid Bloodline

event HF.24058 = Benevolent Bloodline acquired

event HF.24061 = Family Bloodline acquired

event HF.24064 = Theologian Bloodline acquired

event HF.24067 = Technology Bloodline acquired

event HF.24070 = Zealot Bloodline acquired

event HF.304 = Child of Destiny Bloodline

event HFP.402 = Duelist Bloodline

event HF.23212 = Sea King Bloodline

event HF.23771 = Benevolent Bloodline

event job_chancellor.1 [CHARID of Chancellor] = Chancellor fixes your reputation

event bastard.999 = Legitimises any bastard

event 55000 [PROVINCE ID] = Converts a provinces culture to your culture.

event 900 [PROVINCE ID] = Your priest converts a province to your religion

event 62321 = Spawns a great warrior / general

event pil.104 = Reveals parentage of bastards

event 64025 = Fall in love with spouse

event maintenance = Refills levies (yours, not vassals)

event battle.1 = Starts a battlefield duel (only ADVISED to be used on charcters IN battles currently)

event 62320 = Spawns Troops and Commanders

event 190047 {CHAR ID} = Character entered asks to marry lowborn, gives option for disinheritance.

Dragon Events
Events to do with AGoT dragons.

event dragon.1 <Character ID> = find an egg

event dragon.3 <Character ID> = choice to hatch an egg

event dragon.5 <Character ID> = successfully hatch an egg, works with dragon eggs born from previous dragons you have or your kinsmen may have given you.

event dragon.1099 <character ID (OF THE DRAGON WHO WILL GIVE BIRTH)> = (Do not include the ( ) section of that charcter ID for event dragon 1099. Dragon will produce an egg, which it will then give to its rider, or in the event of it having no rider, will keep itself and eventually hatch itself.




furthermore, dragons that are wounded or maimed have a special trait, different from the one used for human characters. eg wounded is wounded_dragon
Useful AGoT events
This is a short list of useful AGoT Events

event unoccupied.4 <province ID> = Colony in that province will increase to Advanced colony, Advanced Colony will go to a normal province.

event traditional_claims.201 = Will form a new bloodline of your current character, with a traditional claim on either the primary duchy level title (if your a duke) or primary kingdom level title (if your a king or emperor). Will not work for lordships/baronies.

event nightswatch.2 <Character ID> = Will make character inputted volunteer to join the Night's Watch

event slavery.702 = Adds 1000 Unsullied to ingame stock, no actual effect on the world

event slavery.710 = Generates 1000 Unsullied for you use, same as if you bought them, however only works if there are enough in ingame stock

event aegons_landing.9 = triggers selection of Iron Thrones capital between Dragonstone and King's Landing.

event dragon.14 = Tames your dragon

event maester.1 [charID] = makes character ask to join the Citadel

event maester.5 {charID} = makes character a qualified maester




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More Bloodlines Events

event more_bloodlines.204 = creates a dragon rider bloodline that boosts hatching and taming for dragons

event more_bloodlines.800 = On condition [that Robert Baratheon's bastard's are in your province], it will reveal Bobby B's babies.

event mbs_blessed_targs.2 [charID} = Produces 5 dragon eggs descended from the charID

event more bloodlines.201 = Prince Garin Bloodline

event more bloodlines.103 = Frog Wizard Bloodline

event more bloodliens.104 = Targaryen Bloodline (Jaehaerys)

event more bloodlines.105 = Reynes of Castamere Bloodline

event more bloodlines.112 = House Webber Bloodline

event more_bloodlines.117 = The Red Dog of the Hills Bloodline

event more_bloodlines.202 = Robert Baratheon Bloodline

event more_bloodlines.203 = Aegon Bloodline (the Conqueror)

event more_bloodlines.204 = Dragon Rider Bloodline

event more_bloodlines.205 = Duelist Duel Bloodlines

event more_bloodlines.207 = Blood of the DawnBreaker (Fun to the Daynes)

event more_bloodlines.208 = Targaryen Reclaimer Dragon Bloodline

event more_bloodlines.209 = Knight Royal Guard Bloodline

event more_bloodlines.210 = Targaryen Awaken Dragon Bloodline

event more_bloodlines.211 = Young Dragon Bloodline

event more_blo0dlines.41 = Harrenhal Bloodline

event more_bloodlines.42 = Harrenhal Lunatic - Canibal Bloodline

event more_bloodlines.43 = Warg Stark Bloodline

event more_bloodlines.60 = Stark Brandon Bloodline

event more_bloodlines.200 = King Beyond the wall bloodline

event invasions.105 = Aegon VI (Martel-Stark)

event red_priest.3 = Rhllor choosen one bloodline

event more_bloodlines.4502 = Blackwoods restorer bloodline

event more_bloodlines.46002 = Oakenseat restorer Bloodline

event mbs_valyrian_quest.2 = Gorgos Bloodline

event mbs_valyrian_quest.5 = Northern Valyria Bloodline and Chimera VSS

event mbs_valyrian_quest.6 = Ifqeron Bloodline (converts to Old Gods)

event tower_of_joy.55 = Jon Snow Bloodlines + Targaryen Bloodline + Stark Bloodline and changes dynasty respectively

event more_bloodlines.605 = about 12 YITI Bloodlines (emperor selection)

event more_bloodlines.128 = Labyrinth Bloodline

event more_bloodlines.106 = both Greenhand Bloodlines

event more_bloodlines.102 = Osgrey Bloodline
13 条留言
djwood 11 月 13 日 下午 11:22 
thanks this is useful
Thomas van Son 6 月 13 日 上午 3:54 
add_martial to a dragon to make it grow max is 100 or 101 dragon attack 100%
Thomas van Son 6 月 13 日 上午 3:30 
castle upgrade command If your Hand of the King is character ID 123456 you can fire the event for him like this:

event 950 123456
or event 925 your Hand of the King is character ID

Works with any event that way, if you do not give a character ID it defaults to your character.
Thomas van Son 4 月 21 日 下午 12:31 
event 24504 wil get your spouse pregent or your self
Kpuc'ty 2022 年 9 月 3 日 上午 3:52 
event maintenance.34 - replenish levy
TenderRein 2022 年 5 月 9 日 上午 5:38 
event dragon.14_INSERTDRAGONIDHERE no underscore, congrats, you've tamed your dragon
TenderRein 2022 年 5 月 9 日 上午 5:37 
event aegons_landing.9 = triggers selecting capitals between Dragonstone & King's Landing - after this you can proceed with improving the Red Keep etc in the Decisions tab.
Chomp Lewis 2021 年 7 月 23 日 上午 6:37 
Where is the list of nicknames?
ManicMayo 2019 年 11 月 24 日 上午 7:40 
event 62320 - Vanilla event that spawns a number of event troops and ships that scales with your current available levies (the more troops you can raise, the more troops you receive per one firing of the event). Spam it enough and a minor lord can have an army (that costs no upkeep) that can rival that of the Iron Throne. I find it useful for the pre-conquest Targaryens that want a large stack sitting on Dragonstone to protect it from stealthy siege attempts while you're busy conquering Westeros.

event 62321 - Essentially works exactly the same as above, but also gives you a randomly generated high-level commander of your culture. Good to be used initially to flesh out your commander pool before switching to the event above to properly build an army. One issue is that, since it is a vanilla event, they will not have any duel skill traits and you'll have to add them yourself.
Brother Stefarius 2019 年 11 月 9 日 下午 10:01 
event RIP.11705 = Adds an extra building slot to Capital...(WILL ONLY WORK IF THAT PROVINCE IS CODED FOR MORE SLOTS)
otherwise an error message appears in command screen saying event does not exist