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as far as stuff getting yoinked into hands. the easiest way to visually mark the "yoink areas" is to click the playmat button for each player. at the start part of the "player setup" just runs the end of turn script for each player so anything there will get yoinked. well I think I coded a bit of logic which I was going to add an if seated logic code, but then I made the being able to play 2 handed thing. weird stuff.
sorry to hear that you wound't be able to update it for the foreseeable future. For what it's worth, the work you put into this mod is greatly appreciated and you deserve all the kudos for keeping up with it as you could. Hopefully something comes around to keep this mod going but that still doesn't change the fact that you've been great for even making the mod to begin.