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The only thing that hasn't worked is the double production for scouts.
these are just un openable
im not sure if its becouse this mod or other but definitly becouse one of rule with faith mods
can sbtell me how to fix that?
I suggest a paired combination of the first three instead, as a separate mod?
I used have this mod when i played... on the computer of a friend, yeah.
But now that i have the game IDK if it will work...
With that said, I would love to add on an expand upon this.
Nomadic culture - 2 Wildcards (allows some flex to push civilizations early on)
The next tier you have put in place should give 3 slots instead of 2 since the following tier gives you 4 so it only makes sense. Rather than to jump dramatically from 2 policies to 4.
Chiefdom - 1 Military, 1 Economic, 1 Wildcard
Horde - 2 Military, 1 Economic (Hordes weren't mindless an usually required great logistics to manage)
Polis - 2 Economic, 1 Wildcard (since they were a sort of pre-classic steps to early Empire formation)