Thea 2: The Shattering

Thea 2: The Shattering

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标签: Traits
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106.667 KB
2019 年 6 月 30 日 上午 9:10
2019 年 7 月 14 日 上午 4:26
9 项改动说明 ( 查看 )

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描述

Mod introduces new traits cards to the game.
The current number of new cards is: 14
Characters:
1. (Magic) Shadow Elf
2. (Tumoril) Orc Bloodtracker
3. (Nature) Young Feral
4. (Intellect) Young Rusalka
5. (Light) Dwarf Runesmith
6. (Harmony) Elf Apprentice Mage
7. (Neutral) Unliving Corpse

Traits (all Neutral):
1. School of Magic - Start with wand and bonus to Destiny
2. Arcane Knowlage - Start with scroll and bonus to Mysticism
3. Armored Group - Start with shield and bonus to Strength
4. Pack of Sages - Start with artifact and bonus to Wisdom
5. Rabis - All followers get disease and powerful attack
6. Excalibur - Start game with Legendary (or 5 level) sword
7. Chicken Pet and Food - Chicken Pet and Food


As soon as the possibilities of changing scripts are introduced, there will also be new possibilities to add other traits.
17 条留言
Azi_Dahaka12th 5 月 12 日 上午 1:53 
didnt this mod used to have a pet cat?
Oviren 2022 年 2 月 10 日 上午 10:52 
I like to have a challenge sometimes ... Maybe for 100 god point you could start with a chosen one who has a skill dragon breath ...
Oviren 2022 年 2 月 10 日 上午 10:50 
Lubię mieć czasami wyzwanie... Może by tak za 100 god point można by zacząć z wybrańcem który umie dragon breath...
Bene.exe 2020 年 12 月 22 日 上午 8:12 
Hello i wanted to ask u something, did u find in the DataBase files the line to increase the actual card solts u have?
Blorem 2020 年 3 月 15 日 下午 5:04 
The bonus traits seem kind of busted, since it makes it pointless to focus on anything BESIDES the chosen traits. And there's really no reason to pick any besides the magic ones, from what I have experienced. What is your opinion on this?
MajinNight  [作者] 2019 年 9 月 6 日 下午 10:36 
@Advent trooper Dwarf Runesmith,Shadow ELF, Mage ELF, Feral ELF have half of normal stats if u get them from cards.
Pazerniusz 2019 年 9 月 6 日 下午 5:03 
All neutral cards are well balanced, bonus feel like extra specialization for your villagers.
Dwarf Runesmith,Shadow ELF, Mage ELF, Feral ELF are too cheap, they are end game characters. Rusalka for other hand is the only who could cost 3. Solid 8/10
legion248 2019 年 7 月 6 日 下午 2:49 
Neat mod. Looking forward to trying it out. May add some screen shots of the card screen with some examples of the new stuff for enhanced presentation.
MajinNight  [作者] 2019 年 7 月 6 日 上午 12:36 
Level up stats are the same as in original game (or mod if u have any that change that). For Shadow Elf if I'm correct it is: strength, mysticism, intelligence. Skills and racial skill are the same. (or moded by others mods) I didn't change them, only some start stats coz some race are to OP for start.
Borgir 2019 年 7 月 5 日 下午 11:18 
how will the leveling system affect each new starter race?
Do you know what shadow elfes prefer skill/stat wise when leveling?