Space Engineers

Space Engineers

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KDY L-1C (Civilian)
   
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Type: Blueprint
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5.319 MB
21 jun, 2019 @ 11:08
21 jun, 2019 @ 12:23
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KDY L-1C (Civilian)

I 1 samling av Alec R.
KDY Official Collection
12 artiklar
Beskrivning
KDY L-1C
Production Data (In-Universe)

Model:
L-1 Civilian
Role:
Personal Ship
Manufacturer:
Kuat Drive Yards
Series:
Kuat's Civilian Ships & Vehicles
User(s):
Private Individuals
Criminals (to convert into warships)

Tech Data (In-Universe)

Deflector Shields:
Equipped
Hyperdrive:
Equipped
Life Support Systems:
Equipped
Crew:
Pilot (1)
Co-Pilot (1)
Armament:
none

History (In-Universe)

unknown

Tech Data (In-Game)

Crew:
Pilot (1)
Co-Pilot (1)
Survival Ready:
Cryo Chambers (4)
Planetary Flight Ready:
Standart 1G
Connection Blocks:
Connectors (3)
Landing Gear Type:
Piston-Retractable; no Landing Gear blocks
Jump Drives:
Multiple Hyperdrive 2x3x3 (X-Wing Modpack)
Maximum Jump:
~1800 km
Shields:
Equipped
Armament:
none

How To Launch

To properly spawn this model you have to:
  1. Go to the advanced settings of the world
  2. Turn on Supergridding
  3. Go to the mod settings of the world
  4. Add all mods
  5. Launch the world
Try to repeat this process and make sure that you did everything correctly and didn't forget about anything.

Controls

Pilot & Co-Pilot Seat: 1st Toolbar
  • Number 1 is a view from the camera on the front
  • Number 2 to raise / lower the Shield
  • Number 3 -
  • Number 4 -
  • Number 5 to extend Landing Gear
  • Number 6 to extend Landing Ramp
  • Number 7 to switch the lock on Connector (Back)
  • Number 8 to switch the lock on Connector (Dorsal)
  • Number 9 to switch the lock on Connector (Ventral)

Pilot & Co-Pilot Seat: 2nd Toolbar
  • Number 1 -
  • Number 2 -
  • Number 3 -
  • Number 4 -
  • Number 5 -
  • Number 6 turn on / off recharge on Hyperdrive blocks
  • Number 7 increase Hyperdrive jump distance
  • Number 8 decrease Hyperdrive jump distance
  • Number 9 jump

Mods used & explanation:

(ARMCO) T-65B X-wing Kit
To give ship decent speed and maneuverability
Warbros ModLabs Long Ramps
To recreate shape of the starfighter
Slyke's Glowing Blocks
To give certain parts of ship nice glowing effect
Defense Shields - v1.9(62)
To give ship better protection and Deflector Shield effect

CREDITS:
  • SkyKingTv
    This specific gentleman was a sponsor behind this ship


10 kommentarer
Alec R.  [skapare] 28 jun, 2019 @ 12:38 
+Captainsolo6 you are welcome!
CanadaGoose 28 jun, 2019 @ 12:09 
Thank you :)
CanadaGoose 28 jun, 2019 @ 12:09 
Ok
Alec R.  [skapare] 28 jun, 2019 @ 11:35 
+ Captainsolo6 this one is not airtight, unfortunately. Just because of that open cockpit and landing ramp. This can be fixed only by using something like Force Fields Mod.
CanadaGoose 28 jun, 2019 @ 11:28 
Just wondering cause I built a small grid awhile ago and had to download a mod for it
CanadaGoose 28 jun, 2019 @ 11:28 
Thats awesome! but a quick question, how do you keep your air in?
Alec R.  [skapare] 28 jun, 2019 @ 11:23 
+Captainsolo6 good old trick. You make the window separately out of regular armor blocks and save it as blueprint. Then you place a projector on ship, select the blueprint you created before, and allign it to ship.
CanadaGoose 28 jun, 2019 @ 9:28 
Also how did you get the window/glass on the front?
Alec R.  [skapare] 27 jun, 2019 @ 20:10 
+Captainsolo6 thanks!
CanadaGoose 27 jun, 2019 @ 19:34 
This looks awesome