Sid Meier's Civilization V

Sid Meier's Civilization V

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Shipyard and Naval Officer Academy: ENI Companion Mod I
   
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10.9.2013 klo 0.30
4.10.2015 klo 20.32
3 muutosilmoitusta ( näytä )

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Shipyard and Naval Officer Academy: ENI Companion Mod I

1 kokoelmassa, tekijä Faustaud
Naval Immersion
3 luomusta
Kuvaus
This mod adds 2 new naval buildings designed to compliment the base Expanded Naval immersion mod.

Shipyard - Buildable upon researching Biology, requires a seaport.
provides +15% production for naval units

Naval Officer Academy - Buildable upon researching Electronics, requires a Military Academy. Gives +15xp to Naval units produced in that city. Also provides a Great Admiral.
20 kommenttia
zArkham4269 15.1.2016 klo 15.15 
You might want to make a version of this either without the Shipyard or to change it for people using the Enlightenment Era Mod given that Mod has a drydock and thus sort of already has a shipyard. Of course, being histoical, perhaps the shipyard could be movedto an early era and provide a bonus when building sailing ships (frigate types) to represent the naval "factories" big maritime nations like England and Holland had.
Sovereignty 26.11.2015 klo 11.36 
After some further investigation I have determined the source of the issue on my end. It appears as if a MOD that use to work alongside your MOD just fine is now causing your MOD to not work correctly. Once I disabled it your MOD worked perfectly. Please add this MOD to the list of incompatible for your MOD.

It's called Modern Helicopter - http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=327551920
Sovereignty 25.11.2015 klo 15.02 
Additionally I'd like to point out that even if I unpack the file and place it into the MODS folder, Civ 5 doesn't show it as a subscription so when I go to "uninstall" the mod it just says delete rather than unsubscribe.
Sovereignty 25.11.2015 klo 14.58 
Got Civ 5 to see the mod however during gameplay the buildings never show up. I've gone to delete the original install folder and re-installed the mod on multiple occasions. I have not added any new mods other than what was already working with this mod prior to the update. Any ideas?
Faustaud  [tekijä] 31.10.2015 klo 14.45 
That's a Steam issue not a mod issue. Use 7zip and extract the civ5mod to the mod main folder.
Sovereignty 31.10.2015 klo 5.29 
Mod is broken since last update. Does not show up as installed or useable in the mods menu. Verified that file sits in a CIV5MOD file rather than deploying to the client.
meRlinX_AT 22.1.2015 klo 9.49 
Great mod.
needs a little fix:

-- Fix for Mod: ENI Companion
UPDATE Buildings
SET Description = 'TXT_KEY_BUILDING_SHIPYARD_DESC'
WHERE Type = 'BUILDING_SHIPYARD' AND Description = 'Shipyard';

INSERT INTO Language_en_US (Tag,Text)
VALUES ('TXT_KEY_BUILDING_SHIPYARD_DESC','Shipyard');

UPDATE Buildings
SET Description = 'TXT_KEY_BUILDING_NAVAL_OFFICER_ACADEMY_DESC'
WHERE Type = 'BUILDING_NAVAL_OFFICER_ACADEMY' AND Description = 'Naval Officer Academy';

INSERT INTO Language_en_US (Tag,Text)
VALUES ('TXT_KEY_BUILDING_NAVAL_OFFICER_ACADEMY_DESC', 'Naval Officer Academy');
thor7565 27.5.2014 klo 14.56 
I has Nuke Boats
Ringus the vampire squid 30.4.2014 klo 15.07 
I like the state but why would you need biology to unlock naval yards?
Faustaud  [tekijä] 1.2.2014 klo 14.26 
Updated this to work with current patch level.