RimWorld

RimWorld

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Niche Tactical Weapons
   
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Mod, 1.0
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2.450 MB
11. kvě. 2019 v 9.01
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Niche Tactical Weapons

Popis
(Requires and must be loaded after Jecstool)

Adds (currently) 6 new niche weapons designed to not overlap any other gun mods you may already have installed:

PDW pistol: An automatic, medium-short range, silenced pistol meant for personal defence. Has a large clip and acceptable accuracy while still being lightweight.

Ultra-Heavy Machine Gun: Named 'Ultra' more for marketing purposes than military classification, a healthy but hefty cross between an assault rifle and a minigun.

Breaching Charges: An extremely low range, fire rate and blast radius but high delay and extreme damage grenade. Good for blasting through walls.

Teleporter Rifle: A medium range rifle designed to shoot a bullet and then teleport it to it's destination, bypassing walls. (Great for mentally unstable vulkans).

Caravan SMG: An exceptionally lightweight and versitile SMG. Cheap and simple enough to mass produce and comes with a bayonet. it's accuracy, however, leaves something to be desired.

Incendiary Carbine: As everyone (literally nobody) loves incendiary weapons, I decided to make a Mid-range, accurate fire rifle that doesn't cause a massive explosion and subsequent forrest fire (as often) while still setting pawns on fire and making them run around out of cover rather than fighting back.

(The Ultra-Heavy Machine Gun, Breaching Charges, Teleporter Rifle and Incendiary Carbine will show up on raiders only very occasionally)
more weapons planned in future
Počet komentářů: 20
Solstice Initiative 12. úno. v 7.10 
This bullet truly can hit anything, just as you say...
jankobb 13. srp. 2022 v 22.58 
Is this mod compatible with combat extended?
LTS  [autor] 29. led. 2021 v 13.29 
Nope. If someone wants to change the version number and re-upload it though, they're free to do so.
Reduxry 29. led. 2021 v 13.14 
can you update it to 1.1?
Evil Weevil 30. led. 2020 v 17.38 
The mentally unstable vulcan reference was the best, that was a great episode!
pootis 2. led. 2020 v 17.21 
the ultra heavy machinegun needs to be more buffed also both it and the incendiary carbine should use components rather than advanced components
LTS  [autor] 31. pro. 2019 v 2.59 
I can't remember if grenade crafting is vanilla but if it is, the breach charges should have the same unlock technology as the frag grenades
War Daddy 30. pro. 2019 v 15.39 
How do you make the breaching charges?
theigabod 21. čvc. 2019 v 0.21 
I liked Ezri too, but I keep going back and forth about whether I liked Jadzia or Ezri more. Also, thanks for the DS9 reference goes to the creator. How about a Stargate reference and create a zat or a staff weapon. The zat being stun only, I'm not sure I'd want it to have the full one shot stun and two shot kill functionality. Or if you choose the staff weapon it could be a mid to long range, slower firing, higher damage version of the incendiary carbine.