Imperator: Rome

Imperator: Rome

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How to colonise quickly
由 Sadaurkar 制作
This is a guide on how to colonise or colonize in Imperator Rome faster than normal. Through the use of slavery and mass migration, it is possible for empires to quickly grab large amounts of land.
   
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Requirements
To colonise quickly you're going to need to move the following units in a province adjacent to the one you want to start colonising in.

You will need:
1x Freeman/Citizen/Tribesman of your religion and culture
9x Slaves of your religion and culture
$50 for each province you want to colonise
Method
Normally when you colonise, the city you used gets a debuff that prevents it from being used to colonise again for a period of time. However we can circumvent this by moving enough people to allow the newly colonised province the ability to colonise. This lets us skip the time limit entirely and we can snake a line of new provinces into our empire.

Here's a step by step guide.

1) Have 1 freeman/citizen/tribesman of your culture in the province adjacent to the one you want to colonise
2) Move 9 slaves into the same adjacent province (this can be done by going ->View Pops->Move Pops Here on the city interface)
3) Press colonise on the new province
4) Move the slaves into the new province
5) Press colonise on the next province
6) Repeat steps 2 and 3 until you run out of land or money
Tips
Try to snake your expansion in a way that you don't have to backtrace your slaves at all. See below.

11 条留言
rakovsky 2023 年 3 月 8 日 上午 8:27 
I am playing a game as the Slavs (a Settled Tribe in the Invictus Mod), and earlier in my gameplay, a tag showed up in the top corner as soon as I could colonize a territory. But now this tag no longer shows up, even when I can directly colonize a territory.

That is, if I have 8 pops in my territory with the dominant culture and religion (including enough non-slaves), and the territory for colonizing has a purple-brown icon of a settler in the territory's menu, then I can press that colored icon and the target land colonizes. But the tag still doesn't show up in the top strip of the screen next to the other tag alerts.

Why is this?

I don't see a "Colonize" Message to turn "On" in "Messages" in the game Options menu, although maybe "Colonize" is a tag, not a "message."
UnicornPoacher 2019 年 10 月 20 日 下午 2:01 
Thanks Slave Trade!
Sadaurkar  [作者] 2019 年 10 月 19 日 下午 11:22 
@Jehzir you don't even necessarily need 11 tribesmen in each set. all you need is >50% of the province you're about to settle. if the province next to you only has 3 pops, then you only need 4. but for a city like rome which has 50+ pops, then you need 50+ migrants.

@UnicornPoacher i just had a look and the guide still works for 1.2. the freeman automatically moves when you colonise the province. in fact its probably easier in 1.2. just move enough slaves to the province next to the one you want to colonise.
UnicornPoacher 2019 年 10 月 19 日 下午 7:58 
How do you do it now that you cant move freemen anymore? Is this guide no longer applicable?
Jehzir 2019 年 6 月 9 日 下午 10:24 
The best way is, as MIGRANT TRIBE to use 3 sets of 11 tribesmen. Move a set 2 cities beyond the border city to where each set of 3 stacks can move back to claim the city they jump over. Work them in less move and keep them all tribesmen. If you land on cities with low numbers, move slaves in to keep the pop at the proper colonizing level.

Make sure only 1 set of 11 is any one province at a time, let the other two sets go to the next province, build a connection to the adjacent city. You will create a back then forward colonizing routine. If you lack the dominate but have enough population with the "landing" stack just use religious and/or civic on one pop that is the MOST UNHAPPY, this will change the dominate city status instantly, or you can just cook off the 3 months then it will auto change. With 3 sets of moving hordes you can grab up large land masses quickly.

I have claimed 522 cities in a reverse hunnic invasion without a single war using this method.
MGGebriel 2019 年 5 月 6 日 上午 9:51 
Never mind. Figured it out. The move would make the source city lose it dominance so that has to be addressed first through assimilation
MGGebriel 2019 年 5 月 6 日 上午 8:27 
The province I'm moving pops from has 2 cities only with 9 pops in total including 5 in the adjacent city. The citizen I'm moving has the same culture/religion as the city I'm trying to colonize, but the message I receive is that the dominant culture in the target city is not the same as my country's culture regardless of the culture of pops in both cities.
不撸不舒服斯基。 2019 年 5 月 4 日 下午 7:24 
666
Sadaurkar  [作者] 2019 年 5 月 3 日 下午 6:43 
it does work if they have different culture/religion. the only reason it wouldnt work is if the province has more than 10 population, which means the slaves and freeman you're moving are no longer the majority in that province.
MGGebriel 2019 年 5 月 2 日 上午 9:33 
Unfortunately this doesn't work if the land you want to colonize has different culture/religion! An unneeded obstacle