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Ilmoita käännösongelmasta
But Im sure they werent THAT low.
It's a support skill, not a main damage dealer.
Specifically I believe that what is happening is that the design teams in question have a specific vision for how their product is to be enjoyed, akin to a message they're trying to embed, & thus they balance & re-balance as required to prevent "badwrongfun" being had... :\
(Ok, I don't actually disagree it's "Bad" design philosophy, I just think it is "Intentional").