RimWorld

RimWorld

9,137 betyg
Vanilla Furniture Expanded
8
32
26
3
2
4
4
2
6
3
2
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Mod, 1.4, 1.5, 1.6
Filstorlek
Lades upp
Uppdaterades
11.939 MB
20 apr, 2019 @ 7:25
24 jul @ 14:51
38 ändringsnotiser ( visa )

Abonnera för att ladda ner
Vanilla Furniture Expanded

I 2 samlingar av Oskar Potocki
Vanilla Expanded
110 artiklar
Vanilla Expanded - Empire playthrough
148 artiklar
Beskrivning
[www.patreon.com]


Check change notes.



Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a separate update to VFE-Spacer later), giving you way more options for how you build and decorate your colony.

This mod adds real progression to the furniture system. Basic research unlocks the essentials, while more specialized items are unlocked through extra, modular research projects. Everything is designed to fit naturally into the vanilla game, with no new resources or overly complex mechanics. Each item has its own small perks, like differences in comfort or rest effectiveness, so early-game furniture doesn’t become totally useless later on.

Some of the cool stuff you’ll find:

- Furniture that works across all eras, so you don’t have to constantly rebuild everything

- New recreation options like dartboards, punching bags, and sunbathing loungers

- Skill-boosting items like old and modern computers, pianos, and arcade machines

- Customizable modular couches and linking coffee tables

- Full compatibility with existing saves and support for Royalty and Biotech DLCs

Whether you're setting up a tribal camp or a high-tech research base, Vanilla Furniture Expanded 2 gives you a ton of new ways to make your colony feel like home. It was about time that this mod should receive a major update, and I hope we didn’t disappoint.





[forms.gle]

If any pieces of furniture disappear upon being built, move the mod further up the mod queue.
Please report any issues using the Google forms link linked above.

Credits:
Oskar Potocki, an artist and a designer, responsible for all the artwork, design and visual imagery.
Sokyran, a programmer responsible for all the programming.
Atlas, a legacy programmer responsible for the code in 1.1, 1.2, 1.3 and 1.4 versions of this mod.
Vitalii, an artist responsible for the hero image.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]














































Q: Do I need the original Vanilla Furniture Expanded mod to use this?
A: This mod IS the original Furniture Expanded mod! The update should download automatically.

Q: Will this mod work with existing saves?
A: Yes! It’s fully save-compatible. Your current colonies won’t break, and any furniture from the previous version will update seamlessly. There may be some harmless red errors, but that’s about it.

Q: Is this mod compatible with other Vanilla Expanded mods?
A: Absolutely. It’s designed by the same team and plays nicely with all other Vanilla Expanded content.

Q: Does it require any DLCs?
A: No DLCs are required, but the mod does have added functionality if you’re using Royalty or Biotech (e.g., school chairs and royal beds).

Q: Is the furniture just reskinned versions of vanilla items?
A: Not at all. Each piece has unique stats or functionality, whether it’s better rest effectiveness, new recreation types, or small bonuses to linked beds.

Q: Can I customize or disable specific furniture pieces?
A: No toggles are present in this mod, sorry.
Populära diskussioner Visa alla (47)
3
27 sep @ 13:47
[BUG] Could not resolve cross-reference to Verse.ThingDef named Table_LightEndTable
RSummer
40
7 sep @ 23:14
Requests
Nexxes
2
24 jul @ 19:57
Am I the only one who had this problem after the update?
Котёнок Гав
1 779 kommentarer
Rieve 21 sep @ 11:57 
@McLets I'm running all of those together with Allow Tool with zero issues and have been for a month.
McLets 15 sep @ 20:44 
Allow tool is no longer compatible with Vanilla Furniture Expanded, Medical Module, or Spacer Module (I wonder why it's all the sterile ones) and causes pawns to lose all jobs unless given manual override. This has wrecked my run and, apparently, removing Allow Tool does not fix the issue. Check the discussions in 1.6 if you want more details, it's a pretty severe bug
Chiiro 13 sep @ 10:07 
Can you please make it so that the lounger works under Dubs skylights?
Lelex 11 sep @ 16:41 
I get an issue whenever I open the game. It says "Could not resolve cross-reference to Verse.ThingDef named Table_LightEndTable (wanter=things)". I tried disabling the spacer module as I thought it came from there, but it still comes up. When I disable this one, the core furniture one, that's when it disappears.
Pesto Posta 8 sep @ 15:02 
Just a small thought/suggestion for trash cans.
Rather than them cleaning an area,
When a pawn "cleans" the bin the whole area is cleaned.
The percent is how much of the area can be dirty before a pawn will go to the can to clean it.
死萌 28 aug @ 20:24 
原版篝火与火把无法在太空燃烧,但是模组内的石头火坑可以在太空燃烧
sanityscraps 27 aug @ 15:30 
I don't know if this is a bug with this mod or Erin's Decorations, but you've made it impossible for dumbasses like me who are also trapped in Linux to report bugs. I TRIED every step you require for a bug report and none of them worked. HugsLib's export thingy command just minimized my game and nothing else. I can't even FIND where Linux hides the save files cause it isn't in the folder Steam opens when I try to browse the game files.

So there's a layering issue between this mod and Erin's Decorations. The decorations are showing up under the furniture.
judith_21 20 aug @ 5:09 
@RSummer You are right. I first needed to do the research for the furniture from this mod, then the missing items from Neat Storage reappeared. Thanks!
jessiuss 19 aug @ 10:46 
i love this but i always bothers me that long plant pot, bench,modular couch and counter are all different qualities because they are different items. i dont think these things need a quality modifier.