过山车之星

过山车之星

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Curia Julia - Floor
   
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2.633 MB
2019 年 3 月 23 日 下午 5:17
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Curia Julia - Floor

描述
Floor of the Curia Julia in Rome
11 条留言
LMBT [FR] 2021 年 4 月 9 日 上午 8:22 
BRAVO je vais l'utiliser pour mon parc
dantremblay 2020 年 10 月 6 日 上午 11:22 
Very nicely done. The detailing is beautiful. Thank you for sharing with us. Big Thumbs Up!
..dan....
SmilingOma333 2019 年 3 月 25 日 下午 6:10 
It looks beautiful! :D
willibix 2019 年 3 月 25 日 下午 3:37 
Very nice... If I may suggest an alternative to the versionning youre about to do...(making a matt and a shiny one) how about a SP map mostly white as you did here, but with a enlarged shadowing of the cracks (with matching reverse RN map). This will make the effect of a worned out ceramic tile... around the cracks the glaze is fragile, chips away and not shiny, as for the prestine bits, they remain shiny like ceramic glaze. This is about how the reflexion for crakly ceramics would work irl. Texturing is time consuming lol....
Illusive  [作者] 2019 年 3 月 25 日 上午 8:50 
@Indeas12 actually the high reflection is intendet to achieve the deepening contrast between the mosaic tiles through the fugues. But I for those of you that want a more matt look I will upload an alternate version of the floor :)
Spanky 2019 年 3 月 24 日 下午 11:58 
You just need to add a 100% white texture for roughness (Texturename_RN) and a 100% blck texture for specular (Texturename_SP) to your zip-file. This should help for the colors and the glossyness.
Indes12 2019 年 3 月 24 日 上午 11:51 
@Illusive Also i check in game your item and there's a problem with your item, with the reflexion of the light, can you fix it?
Illusive  [作者] 2019 年 3 月 24 日 上午 9:06 
@Indeas12 probably, because I mostly "missuse" planet coaster for rebuilding the eternal city. And now that I have discovered how to create 3d models, this might just be the beginning ;-)
Spanky 2019 年 3 月 24 日 上午 4:00 
Pretty texture. Very useful for spanish, roman style.
Indes12 2019 年 3 月 24 日 上午 3:16 
amazing ! do you plan to put other Romans things? :)