War for the Overworld

War for the Overworld

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Draven's Conquest of Aurelis - Beginner Campaign
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Custom Campaigns: Custom Campaign
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172.713 MB
18.3.2019 klo 5.57
23.3.2021 klo 16.36
25 muutosilmoitusta ( näytä )

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Draven's Conquest of Aurelis - Beginner Campaign

1 kokoelmassa, tekijä Korvek
Korvek's 2.0 Campaigns
5 luomusta
Kuvaus
This campaign is intended for beginners and inexperienced players. It is not intended to be difficult and allows for players to have ample time to build and train minions before combat. Nevertheless, early attacking and exploring is still rewarded. On higher levels, there becomes a slighter greater need to plan more quickly, but the player should be familiar with what is expected by this point. Even then, time is very generous. This campaign is intended to introduce players to the WFTO concepts. So long as the player follows the descriptions and attempts the objectives, the campaign should be suitable for players with almost no WFTO experience. It does this by unlocking aspects at a slow rate, in a similar style to the official WFTO main campaign. However, aspects are unlocked more slowly, and are based upon the campaign's lore. Hence, in order to acquire the heal spell, it is necessary to complete the relevant mission and steal it from a certain Empire stronghold. Not only does this make levels more meaningful but it also gives a greater sense of progress.

The emphasis here is on building up your dungeon and then destroying the enemy stronghold. The levels should play more akin to Dungeon Keeper 2 than War for the Overworld. Levels are varied with some including AI team mates, whilst others include multiple enemies or battles/sieges which you must interrupt.

Thanks to everyone who has helped me whilst I made this campaign. In particular, special thanks to Green.Sliche, who provided invaluable advice and suggestions whilst I created the levels, as well as playtested some of them. Thanks also to Crythor who playtested my campaign and considerably aided the campaign balance. Without either of them, the campaign would have likely been delayed and less well-balanced.
Suositut keskustelut Näytä kaikki (3)
1
29.11. klo 4.16
Level 17 help
zoinkies
2
23.7.2019 klo 18.35
Level 11 help
Professor Knockers
2
4.7.2019 klo 10.28
A quick "Wow - amazing work!" to you
SeriousToni
79 kommenttia
zoinkies 26.10. klo 14.15 
I love this campaign so much! But I can't get past level 17 and it's making me crazy!
Korvek  [tekijä] 10.5.2023 klo 10.19 
Weird, it should end when the inhibitor is destroyed. I have not played WFTO in ages though.
Fogey Gamer 9.5.2023 klo 20.09 
One playthrough.
Korvek  [tekijä] 9.5.2023 klo 14.23 
Was this from a save/reload or one playthrough?
Fogey Gamer 9.5.2023 klo 9.13 
Hmmm. How do i finish level 3. I kill the enemies and claim the gateways, but the level doesn't end. I tried to stop my workers claiming the gateways but my other minions don't destroy it.
CPizzle 27.10.2022 klo 16.32 
Just had the same bug as BlueGlory on level 13 with the bottom right inhibitor, for some reason it is listed as "Claimable"
Aside from that one bug the campaign is fantastic
Lindz 2.5.2022 klo 21.16 
This campaign is so good! Really well made and fun. Honestly its better than the game's campaign at teaching the mechanics in my own opinion. I've played for awhile and honestly it's taught me a few things, I really love the way you set the levels encouraging different approaches. Really awesome, Thank you for the hard work and effort you've put into this.
kgmi 19.4.2022 klo 10.20 
This is a very well made campaign, nicely done
Korvek  [tekijä] 9.10.2021 klo 5.49 
It has been a while since I have played the game. Have you tried using underminers? You can place them on water.
Joe Bar 9.10.2021 klo 3.32 
Level 20 : how to get inside Marcus land ?