Team Fortress 2

Team Fortress 2

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Changes for 5CP
Autorstwa: Sergeant Panda
Obviously aimed at changing aspects of the Control Point mode to make it more consistent and more fun.
   
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What is the Problem?
Control Points most commonly become tedious and boring because of following Reasons.
  • -Each Cap gives the same amount of time no matter how often it has been capped
  • -If the Skill gap between both teams is the same or similiar it ends up being a back and forth game
  • -Stalemates waste more time.
How would I fix it?
My suggestions for fixing the game mode are:
  • -Max Time increased from 10 minutes to 15 minutes.
  • -Each Team only gets 3 minutes once per cap. (One Capture point = 6 Minutes if captured by both teams once.)
  • -At the start of the round you only have 5 minutes to increase Pressure for both Teams.
And maybe this ones up for discussion:
-Stalemates removed.Who ever has more Points captured at the time is credited as the Winner. (Like Pass Time)

Thanks for coming to my TED Talk.
Komentarzy: 2
nedoplatek 5 marca 2019 o 22:40 
I have to see it in action but on a paper, this might seem like a good way.
MrMagicMann 4 marca 2019 o 1:16 
I would actually start playing 5cp more if these changes were added