Source Filmmaker

Source Filmmaker

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Load new tools in Source Filmmaker
由 Raph! 制作
This guide will show you how to load tools in the Source Filmmaker. In this guide, I'll only show how to load the material editor and the commentary edit.
   
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Tools's Dynamic Libraries or DLLs
What is a dynamic library

A dynamic lib or a DLL is a file containing machine code. In this case, it was C++ code. It is directly linked to the exe or another DLL. They contain every function needed for a tool.

Where are they?
The tools's DLLs can be found in SFMDirectory/game/bin/tools.
You should find vmt.dll, pet.dll and commedit.dll.
Remember the names because we will need them later.

You can try to load ifm.dll if you want to.
The Console
If you want to load a tool when you are in SFM, you can enter toolload *name of tool without extension*

example:
toolload vmt

However you might want to load them when you start SFM. You can do that by ADDING the same command in autoexec.cfg. It can be found in usermod/cfg/.
Edit it and add your command.

toolload commedit toolload vmt sv_cheats "1"

Don't worry about the sv_cheats one. It's just to show you that you will find other commands in the file.

You're all set!
Have fun using them now :D!
Bugs!!!!
If you encounter bugs, you might want to unload the tool(s).

toolunload *toolname*
2 条留言
TurnTwister 8 月 11 日 下午 4:09 
please how do i modify ifm.dll
your avarage spy 2024 年 8 月 31 日 上午 6:23 
yippe:physgun: