Left 4 Dead 2
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Unused Metal Shelf
   
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Game Content: Miscellaneous
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2.099 MB
16 февр. 2019 в 8:37
10 февр. 2020 в 19:12
2 бележки за промени ( преглед )

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Unused Metal Shelf

Описание
I might be the first person to discover this.

Inside the texture for the wooden shelfs used in various maps has a Unused Metal bodygroup (alt skin) inside both the texture sheet and the ref sheet.

This mod replaces the wooden shelf with the Unused Metal variant, inculding the ref texture.


If anyone wants to restore this unused metal shelf texture for a RNG texture mod for the shelfs, feel free. I would love to see this functionality restored to what it was suppost to be.
12 коментара
Jinkies, Mr. Anderson 28 февр. 2024 в 23:28 
Words cannot express how much I appreciate this unused metal shelf texture. It's dedicated players like you that truly keep the lights on in this game.
Yukari Takeba 5 ноем. 2021 в 12:37 
Does it conflict funreal fix prop ?
PeopleLikeStuff 8 ноем. 2020 в 17:36 
It's a small thing, but I prefer this over the weird flat brownish-yellow texture of the regular shelves
Gyroic  [автор] 8 март 2019 в 15:09 
@Xeno the Hyeno


The version of these shelfs used in L4D are made of wood (or some brown material), While these are suppose to be gray Metal shelfs.
(^^^) Xeno 8 март 2019 в 15:03 
I can't tell what's the difference from the original
greymatter0001 17 февр. 2019 в 6:57 
I know how to this. If you need any help, let me know.
Gyroic  [автор] 17 февр. 2019 в 6:20 
I don't know how to make bodygroups for models. If I did I would've done that in the first place.


I'm hoping with this brought to attention, hopefully someone more skilled than I am can add bodygroups back into this.
greymatter0001 17 февр. 2019 в 5:24 
This could probably be made to have bodygroups rather than replace it with the white metal texture. Looks great either way.
iZEK 17 февр. 2019 в 3:38 
wow there's still things to be discovered! i'm glad you providing us a unused and somewhat cut content =)
Gyroic  [автор] 16 февр. 2019 в 16:38 
@Cyni


All I did was take the unused metal textures and adjust them over the used wooden one, that's it.