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Matter Synthesis Segment for Ringworld
   
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12 stycznia 2019 o 6:25
2 listopada 2019 o 3:15
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Matter Synthesis Segment for Ringworld

Opis
Adds matter synthesis segment (for ringworlds) that produce minerals (replaces the commercial/energy segment).

Features
  • Matter Synthesis Segment
    Ringworld basic segment
    Replaces the commercial/energy segment
    +20 housing, +20 transmutator jobs

  • Transmutator/Transmuting Drone
    Specialist/Complex drone job
    +3 minerals, +1 physics research, -3 energy credits

  • Plasma Recirculation Node
    Ringworld building
    Cost: 400 alloys
    +10% minerals from transmutators, -10% physics research from transmutators, +1 transmutator job

  • Transmutation World
    Ringworld colony type
    +25% to transmutators output

  • 5 physics technologies (+10% minerals from transmutators each; the last one also unlocks Plasma Recirculation Node; the technologies require Zero Point Power technology and at least one Matter Synthesis District)

Also
  • New game required
  • Disables achivements
  • Overwrites the vanilla file 04_ringworld_districts.txt, won't be compatible with mods that changes the vanilla ringworld districts.
  • If you would like a version of this mod that adds this segment without touching the vanilla file (the commercial and energy segments will stay) go here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1775485434 (it's also more compatible with another district mods, but an UI mod required).

If you want to leave any feedback, you can post it here.
Komentarzy: 83
Soldaten_112 21 sierpnia 2023 o 5:35 
Does this work currently?
Booperius 23 października 2021 o 17:19 
Chance of a 3.1 Update?
Urza 3 lutego 2021 o 10:35 
Awesome

my Plantoîds with
Photosynthesis mod (feed on the rays of the Sun)
and therefore at the start in the ring my 28 pops eat 28 energy for 100 produced with the farms :)

The rest will be able to go into the Matter Synthesis Segment :)

Cool ! Very Cool !!

Thanks
Dustreaper 30 lipca 2020 o 12:59 
Still works fine in my current game.
lightdragon100 5 kwietnia 2020 o 11:47 
update ?
hyperion9710 2 kwietnia 2020 o 7:11 
compatible this mod for current version and launcher, at least make launcher can read normally, please, if you have a time.
Earth Defence Force! 22 marca 2020 o 12:07 
This mod says its missing the descriptor file.
Avenger12 11 października 2019 o 22:16 
@aiime are this mod and/or the sub-mod still valid for 2.4? the mods screen says they're out of date
aiime  [autor] 2 lipca 2019 o 19:21 
@nep nep
It's a good idea, but I can't promise I'll make it soon.
JenkoRun 25 czerwca 2019 o 11:35 
Because PDX sucks at balance.