Kenshi
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Martial Arts Fast Dodger
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2019 年 1 月 5 日 上午 11:31
2 月 18 日 上午 11:38
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Martial Arts Fast Dodger

在 ( * ) 的 1 个合集中
Kenshi Cool Mods
37 件物品
描述
Martial Artists dodge animations are 50% faster, so he won't dodge dance during the whole fight.

The dodge move animations, compared to a blade block, take forever to be executed.
This mod makes your character dodge faster, so he'll be able to attack in large fights.
It's particularly true when you fight very fast attacking opponents, with a modded "max attack slots" at 5, and do a solo run : your character will almost never attack, just dodge dance.
This mod corrects that.


Notes :
- this doesn't improve your dodge chances, only the time required to execute the animation
- attack animations are unchanged

This mod works very well with "Martial Arts No Matrix Dodge", if you only want your character to dodge by stepping back, instead of matrix dodging.


If you want to check my other mods, click here :
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1605538512
热门讨论 查看全部(2)
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2019 年 7 月 29 日 上午 3:18
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
1
2023 年 10 月 31 日 上午 9:00
Revised Version of this Mod
FrankfurtAirport
57 条留言
Pingwine the Fog 2022 年 3 月 23 日 上午 10:06 
@Haris I. Pane
Disgusting, blatant lying by the creator! This will not be accepted!
Harlock 2022 年 1 月 23 日 下午 1:19 
this mod work for enemies too?
-NLG-Bancheis 2021 年 11 月 10 日 下午 8:27 
"Haris I. Pane Oct 16 @ 8:15pm
well, dont know if someone else comment this but, it's 36,4% faster not 40%. If it was 40% the value would be 1.54"

Well gee that changes everything, I guess I can't use this :cgpout:
Haris I. Pane 2021 年 10 月 16 日 下午 7:15 
well, dont know if someone else comment this but, it's 36,4% faster not 40%. If it was 40% the value would be 1.54
( * )  [作者] 2021 年 3 月 14 日 上午 5:42 
Thanks Lil B :)
FrankfurtAirport 2021 年 3 月 13 日 下午 8:00 
I have made a mod to fix this issue as the developer of this mod said that he isn't interested in modding this game anymore.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2424189312
BackshotBandit 2020 年 12 月 26 日 上午 8:37 
as Daamh stated, if enemy swings their weapon too slow, you are going to get hit, even while having 40 over the dodge required to dodge their attack,

had recently problem with getting hit by Band of Bones during every dodge my MA dude did
Daamh 2020 年 12 月 1 日 下午 6:29 
I have noticed that the increased speed makes the dodge faster than a slow weapons swing so they dodge at the start of the attack and then stand in place when it lands and still get hit. Seems like it is causing units to take hits they should not have so has some trade-offs depending on how you are playing.
Hungry Lion 2020 年 8 月 7 日 上午 12:20 
This isn't an action rpg, there isn't an iframe, its numerical based exchange...
( * )  [作者] 2020 年 8 月 5 日 下午 5:15 
aierce : good question. I think no, could use a test and report, if someone wants to.