Age of Empires II (2013)

Age of Empires II (2013)

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[IA] Persian Buildings by Omarr_gg
   
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New Workshop General: Graphics, Terrain
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3.628 MB
29. pro. 2018 v 19.10
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[IA] Persian Buildings by Omarr_gg

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PLEASE NOTE - This mod only works with the "Independent Architecture" mod. If you install this to the Age of Empires 2 base game, nothing will happen. Also, make sure that this mod takes priority over "Independent Architecture," or else... nothing will happen and we are all very sad.


I did not make these buildings; the Feudal Age buildings are from the Original Indian Architecture mod, and the Castle/Imperial Age buildings are from the Persian Architecture mod by Omarr_gg. All I did was convert the files into an Independent Architecture format, so that these buildings will only show up for the Persians (and not the Saracens, Turks, etc). So if you have any questions about usage in other mods, talk to the creators I guess.

HOW TO USE :

1) Subscribe to an appropriate version of "Independent Architecture"
2) Subscribe to this mod
3) In your mod manager, make sure this mod has a higher priority than Independent Architecture
4) When in the lobby, in the game version selection, select Independent Architecture dataset

This mod is compatible with other graphic mods that use Independant Architecture.

Link to the original Persian Architecture mod by "Omarr_gg" - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1603241648
Link to the Original Indian Architecture Mod by "Moppo" - http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=821782673

If the original mod updates, I will attempt to update this version as well.

If there are any bugs, please holler.


These mods from the Steam Workshop may alter how Age of Empires II: HD Edition functions, and are not created or supported by Microsoft. By downloading files from the Steam Workshop, you acknowledge the risks and release Microsoft Corporation and affiliated entities from any liability related to your use of the Steam Workshop. Your use of Steam Workshop will be governed by Steam's terms of use and not Microsoft's End User License Agreement.
Počet komentářů: 21
76561198050861492 7. kvě. 2019 v 15.08 
this mod inclue the lumbermill? and the goldmine stock pile ?
Siegfried 26. úno. 2019 v 13.04 
Excelent job! Even so, I think it's needed a fix about the player colours. It's difficult to see it. Just like you did it with the Incans ;)
HelloWeasel  [autor] 24. úno. 2019 v 7.51 
@Gagry - "IA" means "Independent Architecture," which is a Dataset mod that is required to use this. If you have the Independent Architecture mod, than this mod will change the buildings only for the Persians.

However, if you use Omar_gg's original upload, than you can use the buildings without the Independent Architecture mod and it will affect all Middle Eastern civilizations (Persians, Saracens, Turks, Byzantines, Berbers).
Gagry 7. úno. 2019 v 16.58 
what means IA? it means will only work if I play against the IA but not playing online vs a person?
Infiltration_Unit 11. led. 2019 v 4.26 
Agree would be perfect with its own Fuedal set. Too jarring at the moment with the transition from Fuedal to Castle.
Venompower 9. led. 2019 v 3.59 
not working
Tomoko 8. led. 2019 v 22.14 
I like it
ecl-inc 8. led. 2019 v 8.18 
Looks amazing! But the original feudal age look is... hm...
Persia's not exactly desert-y the same way Saracen lands (Arabia) are. Pity theres not a feudal Age set for this.

Maybe someone could combine this, with the feudal (and/or castle-) Age set from Yakko's Indian Set. That would fit PERFECTLY. Just sayin.
c0ncA 6. led. 2019 v 6.40 
Wow thats really nice!
Ude 4. led. 2019 v 22.00 
Nice!