Kenshi
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Guards for the Hub
   
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27. dec. 2018 kl. 10:30
28. dec. 2024 kl. 22:08
4 ændringsbemærkninger ( vis )

Abonner for at downloade
Guards for the Hub

Beskrivelse
Gate Guards for Hub Township

Mod adds Guards to the Gates in the Hub location.

They belong to the Trade Ninjas faction - the same one that provides protection for the local Bar in the unmodded version.

As of version 3, guards belong to the Holy Nation Outlaws faction, as expressed in many mod comments.

This change allows for better compatibility with the area Hub is in, as well as to avoid some of the potential conflicts. Bar guards follow suit.

To get the changes in the recent update in the ongoing save - reimport is REQUIRED.

Import required for ongoing savegames

Should you like to add this mod to your ongoing savegame, you need to use IMPORT option from the Main Menu.
69 kommentarer
nidaren  [ophavsmand] 10. nov. kl. 16:00 
@NoFresh - this mod makes NO CHANGES to the strength of any faction, whatever happens in the event chains must come from other mods, NOT this one.
It also does not guarantee the spawn of any particular characters or not.
NotFresh 9. nov. kl. 18:34 
i use "living World" mod that let dust bandit to take over outlaw nation(more like village to begin with). But this Mod make OutLaw super strong equal to their opposite the holy nation. hence where problem occurs! the dust bandit cant take over. thats not the point here (stay with me, ill explain) if the player want to intervene to let "living world" mod/EVENT to take place. theres no Outlaw Leader to kill. Hub became Super chaos zone Repeating endlessly! be warn using the Mod with living world!:steamsalty:
Old_man_Sousger 28. okt. kl. 12:36 
This mod always guarantees that Hobbs spawns in the Hub if you have 1.5 squad size.... Prety neat!
Also good work on adding the guards! It gets annoying when Dust Bandits settle and I despise dat!
Zentroze 20. aug. kl. 0:07 
Always found it weird that the Hub just has nobody defending it, still one of the best mods
WulfDC2 19. feb. kl. 14:41 
@mrmoore2050
maybe he was looking for a cage to put him in? and incinerator once dead?
Just a guess, I haven't messed with this yet
nidaren  [ophavsmand] 28. dec. 2024 kl. 3:18 
Released a new update: Guards belong to the Holy Nation Outlaws faction, as requested by many mod commenters. This change allows for better compatibility with the area Hub is as well as to avoid some of the potential conflicts. Bar guards follow suit.
TheHydraulicAmor 15. dec. 2024 kl. 9:21 
This mod good thanks cheers :beeped:
mrmoore2050 15. dec. 2024 kl. 0:00 
This mod is basically essential unless you're a masochist. 2024 works good for me.
Idk why the head guard always ends up carrying a dead guy permanently...
But it's a small issued for how amazing it is to have proper Hub guards.
Natacha Gronlova 14. sep. 2024 kl. 21:46 
This mod work good? year 2024
nidaren  [ophavsmand] 19. jan. 2024 kl. 12:29 
Yep - I have encountered same issue in vanilla, this is just a problem with base game, We need Kenshi 2 and we need it now! Haha <3